Civil Rights
Movements, leaders, victories and the continuing fight for equality.
Explore the people, places, events, achievements, struggles and stories that shaped our journey.
Movements, leaders, victories and the continuing fight for equality.
Innovation, patents, science, technology and world-changing contributions.
Pioneers, champions, Negro Leagues, records, activism and excellence.
Meet the people whose lives, choices and achievements shaped the journey.
Black towns, communities, institutions and places where history happened.
Moments that changed communities, movements, institutions and the nation.
Katherine Johnson’s mathematical calculations helped guide some of America’s most important early space missions while she confronted the racial and gender barriers faced by Black women in twentieth-century America.
MORE →Reflects the personal views, recollections, and perspective of the author, Mike Davis.
This is a personal recollection on the Move fire on May 13, 1985
A computer experiment or simulation experiment is an experiment used to study a computer simulation, also referred to as an in silico system. This area includes computational physics, computational chemistry, computational biology and other similar disciplines.
Computer simulations are constructed to emulate a physical system. Because these are meant to replicate some aspect of a system in detail, they often do not yield an analytic solution. Therefore, methods such as discrete event simulation or finite element solvers are used. A computer model is used to make inferences about the system it replicates. For example, climate models are often used because experimentation on an earth sized object is impossible.
Computer experiments have been employed with many purposes in mind. Some of those include:
Modeling of computer experiments typically uses a Bayesian framework. Bayesian statistics is an interpretation of the field of statistics where all evidence about the true state of the world is explicitly expressed in the form of probabilities. In the realm of computer experiments, the Bayesian interpretation would imply we must form a prior distribution that represents our prior belief on the structure of the computer model. The use of this philosophy for computer experiments started in the 1980s and is nicely summarized by Sacks et al. (1989) [1]. While the Bayesian approach is widely used, frequentist approaches have been recently discussed [2].
The basic idea of this framework is to model the computer simulation as an unknown function of a set of inputs. The computer simulation is implemented as a piece of computer code that can be evaluated to produce a collection of outputs. Examples of inputs to these simulations are coefficients in the underlying model, initial conditions and forcing functions. It is natural to see the simulation as a deterministic function that maps these inputs into a collection of outputs. On the basis of seeing our simulator this way, it is common to refer to the collection of inputs as , the computer simulation itself as , and the resulting output as . Both and are vector quantities, and they can be very large collections of values, often indexed by space, or by time, or by both space and time.
Although is known in principle, in practice this is not the case. Many simulators comprise tens of thousands of lines of high-level computer code, which is not accessible to intuition. For some simulations, such as climate models, evaluation of the output for a single set of inputs can require millions of computer hours [3].
The typical model for a computer code output is a Gaussian process. For notational simplicity, assume is a scalar. Owing to the Bayesian framework, we fix our belief that the function follows a Gaussian process, where is the mean function and is the covariance function. Popular mean functions are low order polynomials and a popular covariance function is Matern covariance, which includes both the exponential () and Gaussian covariances (as ).
The design of computer experiments has considerable differences from design of experiments for parametric models. Since a Gaussian process prior has an infinite dimensional representation, the concepts of A and D criteria (see Optimal design), which focus on reducing the error in the parameters, cannot be used. Replications would also be wasteful in cases when the computer simulation has no error. Criteria that are used to determine a good experimental design include integrated mean squared prediction error [4] and distance based criteria [5].
Popular strategies for design include latin hypercube sampling and low discrepancy sequences.
Unlike physical experiments, it is common for computer experiments to have thousands of different input combinations. Because the standard inference requires matrix inversion of a square matrix of the size of the number of samples (), the cost grows on the . Matrix inversion of large, dense matrices can also cause numerical inaccuracies. Currently, this problem is solved by greedy decision tree techniques, allowing effective computations for unlimited dimensionality and sample size patent WO2013055257A1, or avoided by using approximation methods, e.g. [6].
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A computer experiment or simulation experiment is an experiment used to study a computer simulation, also referred to as an in silico system. This area includes computational physics, computational chemistry, computational biology and other similar disciplines.
Mary Tsingou-Menzel (October 14, 1928 – August 27, 2026) was an American physicist and mathematician of Greek-Bulgarian descent. She was one of the first programmers on the MANIAC computer at Los Alamos National Laboratory and is best known for programming the simulations for the celebrated computer experiment with Enrico Fermi, John Pasta, and Stanisław Ulam. This experiment became an inspiration for the fields of chaos theory and scientific computing, and was a turning point in soliton theory.
The IMS/ASA Spring Research Conference (SRC) is an annual conference sponsored by the American Statistical Association (ASA) Section on Physical and Engineering Sciences (SPES) and the Institute of Mathematical Statistics (IMS). The goal of the SRC is to promote cross-disciplinary statistical research in engineering, science and technology. The topics broadly cover a wide range of research areas including design and analysis of experiments, uncertainty quantification, computer experiment, machine learning, quality control, reliability modeling, and statistical computing, with the applications in business, industry, environment, information technology and advanced manufacturing. The SRC also regularly has invited sessions organized by editors of the top journals including Technometrics, Journal of Quality Technology, and SIAM/ASA Journal on Uncertainty Quantification. The SRC has the tradition to support students and postdocs with scholarships to selected participants who present contributed talks or posters at the conference. About every three or four years, the Spring Research Conference (SRC) and the Quality and Productivity Research Conference (QPRC) have a joint conference together as the Joint Research Conference (JRC). The QPRC is an annual conference sponsored by the American Statistical Association's Section on Quality and Productivity.
In the field of human–computer interaction, a Wizard of Oz experiment is a research experiment in which subjects interact with a computer system that subjects believe to be autonomous, but that is actually operated or partially operated by an unseen human being.
Before the 1921 destruction of Tulsa’s Greenwood District, Black residents had created a remarkable center of business and community life. The district included stores, professional offices, entertainment venues and homes owned by Black citizens. Understanding Greenwood means learning what was built—not only what was burned.
MORE →Shirley Chisholm, elected in 1968.