Civil Rights
Movements, leaders, victories and the continuing fight for equality.
Explore the people, places, events, achievements, struggles and stories that shaped our journey.
Movements, leaders, victories and the continuing fight for equality.
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Pioneers, champions, Negro Leagues, records, activism and excellence.
Meet the people whose lives, choices and achievements shaped the journey.
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In 1968 Shirley Chisholm became the first Black woman elected to the United States Congress. In 1972 she launched a campaign for the Democratic presidential nomination, breaking another political barrier.
MORE →Reflects the personal views, recollections, and perspective of the author, Mike Davis.
This is a personal recollection on the Move fire on May 13, 1985
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Feature-driven development (FDD) is an iterative and incremental software development process. It is a lightweight or agile method for developing software. FDD blends several best practices into a cohesive whole. These practices are driven from the perspective of delivering functionality (features) valued by the client.[1] Its main purpose is to deliver tangible, working software repeatedly in a timely manner in accordance with the Principles behind the agile manifesto.[2]
FDD was initially devised by Jeff De Luca to meet the specific needs of a 15-month, 50-person software development project at a large Singapore bank in 1997. This resulted in a set of five processes that covered the development of an overall model and the listing, planning, design, and building of features. The first process is heavily influenced by Peter Coad's approach to object modeling. The second process incorporates Coad's ideas of using a feature list to manage functional requirements and development tasks. The other processes are a result of Jeff De Luca's experience. There have been several implementations of FDD since its successful use on the Singapore project.
The description of FDD was first introduced to the world in Chapter 6 of the book Java modelling in Color with UML[1] by Peter Coad, Eric Lefebvre, and Jeff De Luca in 1999. Later, in Stephen Palmer and Mac Felsing's book A Practical Guide to Feature-Driven Development[2] (published in 2002), a more general description of FDD was given decoupled from Java modelling.
FDD is a model-driven short-iteration process that consists of five basic activities. For accurate state reporting and keeping track of the software development project, milestones that mark the progress made on each feature are defined. This section gives a high-level overview of the activities. In the figure on the right, the meta-process model for these activities is displayed. During the first two sequential activities, an overall model shape is established. The final three activities are iterated for each feature.

The FDD project starts with a high-level walkthrough of the scope of the system and its context. Next, detailed domain models are created for each modelling area by small groups and presented for peer review. One or more of the proposed models are selected to become the model for each domain area. Domain area models are progressively merged into an overall model.
Knowledge gathered during the initial modeling is used to identify a list of features by functionally decomposing the domain into subject areas. Subject areas each contain business activities, and the steps within each business activity form the basis for a categorized feature list. Features in this respect are small pieces of client-valued functions expressed in the form "<action> <result> <object>", for example: 'Calculate the total of a sale' or 'Validate the password of a user'. Features should not take more than two weeks to complete, else they should be broken down into smaller pieces.
After the feature list is completed, the next step is to produce the development plan and assign ownership of features (or feature sets) as classes to programmers.
A design package is produced for each feature. A chief programmer selects a small group of features that are to be developed within two weeks. Together with the corresponding class owners, the chief programmer works out detailed sequence diagrams for each feature and refines the overall model. Next, the class and method prologues are written, and finally a design inspection is held.
After a successful design inspection for each activity to produce a feature is planned, the class owners develop code for their classes. After unit testing and successful code inspection, the completed feature is promoted to the main build.
Since features are small, completing a feature is a relatively small task. For accurate state reporting and keeping track of the software development project, it is important to mark the progress made on each feature. FDD therefore defines six milestones per feature that are to be completed sequentially. The first three milestones are completed during the Design By Feature activity, and the last three are completed during the Build By Feature activity. To track progress, a percentage complete is assigned to each milestone. In the table below the milestones and their completion percentage are shown. At the point that coding begins, a feature is already 44% complete (Domain Walkthrough 1%, Design 40% and Design Inspection 3% = 44%).
| Domain Walkthrough | Design | Design Inspection | Code | Code Inspection | Promote To Build |
|---|---|---|---|---|---|
| 1% | 40% | 3% | 45% | 10% | 1% |
Feature-driven development is built on a core set of software engineering best practices aimed at a client-valued feature perspective.

Metamodelling helps visualize both the processes and the data of a method. This allows methods to be compared, and method fragments in the method engineering process can easily be reused. The usage of this technique is consistent with UML standards.
The left side of the metadata model shows the five basic activities involved in a software development project using FDD. The activities all contain sub-activities that corresponding to sub-activities in the FDD process description. The right side of the model shows the concepts involved. These concepts originate from the activities depicted in the left side of the diagram.
Source: Wikipedia. Article content is retrieved live through the MediaWiki API.
Feature-driven development (FDD) is an iterative and incremental software development process. It is a lightweight or agile method for developing software. FDD blends several best practices into a cohesive whole. These practices are driven from the perspective of delivering functionality (features) valued by the client. Its main purpose is to deliver tangible, working software repeatedly in a timely manner in accordance with the Principles behind the agile manifesto.
A lightweight methodology is a software development method that has only a few rules and practices, or only ones that are easy to follow. In contrast, a complex method with many rules is considered a "heavyweight methodology". Examples of lightweight methodologies include: Adaptive Software Development by Jim Highsmith, described in his 1999 book Adaptive Software Development Crystal Clear family of methodologies with Alistair Cockburn, Extreme Programming (XP), promoted by people such as Kent Beck and Martin Fowler Feature Driven Development (FDD) developed (1999) by Jeff De Luca and Peter Coad ICONIX process, developed by Doug Rosenberg: An UML Use Case driven approach that purports to provide just enough documentation and structure to the process to allow flexibility, yet produce software that meets user and business requirements Most of these lightweight processes emphasize the need to deal with change in requirements and change in environment or technology by being flexible and adaptive.
Jeff De Luca is a global information technology strategist and an author in the field of software development methodology. He is considered the primary architect of Feature Driven Development (FDD) circa 1999 [^JDLBIO], a lightweight methodology for developing computer software with reduced management overhead, time and money. In 1999, Jeff De Luca co-authored Java Modeling In Color With UML (1999, ISBN 0-13-011510-X), along with Peter Coad and Eric Lefebvre. Jeff De Luca was born in 1964. Although Jeff dropped out of secondary school (high school), and did not start with a college degree, he learned, on-the-job, working for years with programmers and designers at IBM in Melbourne, Australia and transferred with IBM to the United States in Raleigh, North Carolina (^JDLBIO). At the IBM Rochester Minnesota Programming Laboratory, Jeff developed network software to connect different types of IBM computer systems, and continued learning at IBM for those 11 years. He had begun in the mailroom: in 1981, aged 17, he had left school and started working at IBM, Melbourne, as the mailroom clerk. Jeff resigned from IBM in 1993, as a senior systems strategist. After IBM, Jeff formed his own consultancy company, Nebulon Pty Ltd, based in Melbourne, Australia, and developed extensive, complex software systems using the Java technology (with the programming language), object-modelling in UML, and FDD.
Presenter first is a software development approach that combines the ideas of the model–view–presenter (MVP) design pattern, test-driven development, and feature-driven development.
Before the 1921 destruction of Tulsa’s Greenwood District, Black residents had created a remarkable center of business and community life. The district included stores, professional offices, entertainment venues and homes owned by Black citizens. Understanding Greenwood means learning what was built—not only what was burned.
MORE →Joe Louis.