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THE JOURNEY THROUGH TIME

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Explore the people, places, events, achievements, struggles and stories that shaped our journey.

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Events

Moments that changed communities, movements, institutions and the nation.

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MY'STORY

The MOVE Fire

This is a personal recollection on the Move fire on May 13, 1985 Philadelphia police fired thousands of rounds at the MOVE house, city officials approved dropping an explosive device on the roof, the resulting fire was allowed to burn, 11 people—including five children—died, and 61 homes were destroyed. Philadelphia City Council later called it a “brutal attack carried out by the City of Philadelphia on its own citizens” and acknowledged that no individual faced criminal consequences for the bombing. One timeline correction worth preserving for the BHP record: the major previous MOVE-police confrontation was August 8, 1978, about seven years before the bombing, not a year or two earlier. Officer James Ramp was killed, other police and firefighters were wounded, nine MOVE members were later convicted, and television cameras recorded police beating Delbert Africa during his arrest. The 1985 MOVE Commission later specifically criticized city planners for failing to adequately use lessons from that 1978 confrontation. And that actually strengthens the point you’re making: 1985 did not happen without precedent or institutional memory. There had already been a deadly confrontation with MOVE, years of conflict, negotiations and police involvement before Osage Avenue.

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BLACK FACTS
The Truths They Never Taught You...

Katherine Johnson — Mathematics to the Moon

Katherine Johnson’s mathematical calculations helped guide some of America’s most important early space missions while she confronted the racial and gender barriers faced by Black women in twentieth-century America.

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BHP gathered finds from its connected research sources. Showing the 4 strongest Black History matches.
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Wikipedia

GDDR3 SDRAM

GDDR3 SDRAM
Graphics Double Data Rate 3 Synchronous Dynamic Random-Access Memory
Type of RAM
GDDR3 chips on a AMD Radeon HD 4670
DeveloperJEDEC
TypeSynchronous dynamic random-access memory
Generation3rd generation
PredecessorGDDR2 SDRAM
SuccessorGDDR4 SDRAM
A Samsung GDDR3 256MBit package
Inside a Samsung GDDR3 256MBit package

GDDR3 SDRAM (Graphics Double Data Rate 3 SDRAM) is a type of DDR SDRAM specialized for graphics processing units (GPUs) offering less access latency and greater device bandwidths compared to DDR2 SDRAM of the same generation. Its specification was developed by ATI Technologies in collaboration with DRAM vendors including Elpida Memory, Hynix Semiconductor, Infineon (later Qimonda) and Micron.[1] It was later adopted as a JEDEC standard.

Overview

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It has much the same technological base as DDR2, but the power and heat dispersal requirements have been reduced somewhat, allowing for higher performance memory modules, and simplified cooling systems. GDDR3 is not related to the JEDEC DDR3 specification. This memory uses internal terminators, enabling it to better handle certain graphics demands. To improve throughput, GDDR3 memory transfers 4 bits of data per pin in 2 clock cycles.

The GDDR3 interface transfers two 32 bit wide data words per clock cycle from the I/O pins. Corresponding to the 4n-prefetch a single write or read access consists of a 128 bit wide, one-clock-cycle data transfer at the internal memory core and four corresponding 32 bit wide, one-half-clock-cycle data transfers at the I/O Pins. Single-ended unidirectional Read and Write Data strobes are transmitted simultaneously with Read and Write data respectively in order to capture data properly at the receivers of both the Graphics SDRAM and the controller. Data strobes are organized per byte of the 32 bit wide interface.

Commercial implementation

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Despite being designed by ATI, the first card to use the technology was nVidia's GeForce FX 5700 Ultra in early 2004, where it replaced the GDDR2 chips used up to that time. The next card to use GDDR3 was nVidia's GeForce 6800 Ultra, where it was key in maintaining reasonable power requirements compared to the card's predecessor, the GeForce 5950 Ultra. ATI began using the memory on its Radeon X800 cards. GDDR3 was Sony's choice for the PlayStation 3 gaming console's graphics memory, although its nVidia based GPU is also capable of accessing the main system memory, which consists of XDR DRAM designed by Rambus Incorporated (Similar technology is marketed by nVidia as TurboCache in PC platform GPUs). Microsoft's Xbox 360 has 512 MB of GDDR3 memory. Nintendo's Wii also contains 64 MB of GDDR3 memory.

Advantages of GDDR3 over DDR2

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  • GDDR3's strobe signal, unlike DDR2 SDRAM, is unidirectional & single-ended (RDQS, WDQS). This means there is a separate read and write data strobe allowing for a quicker read to write ratio than DDR2.
  • GDDR3 has a hardware reset capability allowing it to flush all data from memory and then start again.
  • Lower voltage requirements leads to lower power requirements, and lower heat output.
  • Higher clock frequencies, due to lower heat output, this is beneficial for increased throughput and more precise timings.

See also

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References

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  1. ^ "ATI Technologies Promotes GDDR3". Archived from the original on 2002-12-07. Retrieved 2002-12-07.
[edit]

Source: Wikipedia. Article content is retrieved live through the MediaWiki API.

Wikipedia

GDDR3 SDRAM

GDDR3 SDRAM (Graphics Double Data Rate 3 SDRAM) is a type of DDR SDRAM specialized for graphics processing units (GPUs) offering less access latency and greater device bandwidths compared to DDR2 SDRAM of the same generation. Its specification was developed by ATI Technologies in collaboration with DRAM vendors including Elpida Memory, Hynix Semiconductor, Infineon (later Qimonda) and Micron. It was later adopted as a JEDEC standard.

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Wikipedia

RSX Reality Synthesizer

The Reality Synthesizer (RSX) is a proprietary graphics processing unit (GPU) developed jointly by Nvidia and Sony for the PlayStation 3 video game console. Based on Nvidia's GeForce 7 series, specifically the 7800 GTX, the RSX utilizes a hybrid design incorporating elements of the G70 and G71 (previously known as NV47) architecture. It features separate vertex and pixel shader pipelines and supports advanced graphics rendering features such as high dynamic range, anti-aliasing, and S3 texture compression, with a theoretical floating-point performance of 192 GFLOPS. The RSX includes 256 MB of GDDR3 SDRAM, clocked at 650 MHz with an effective transmission rate of 1300 MT/s. It can also access up to 224 MB of the console’s XDR DRAM main memory through the Cell Broadband Engine, the PlayStation 3's CPU, allowing for a combined maximum of 480 MB of usable memory. While the RSX handles the majority of graphics processing tasks, the Cell processor assists with graphics-related computations, offering a complementary role in rendering workloads.

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Wikipedia

GDDR4 SDRAM

Graphics Double Data Rate 4 Synchronous Dynamic Random-Access Memory (GDDR4 SDRAM) is a type of graphics card memory (SGRAM) specified by the JEDEC Semiconductor Memory Standard. It is a rival medium to Rambus's XDR DRAM. GDDR4 is based on DDR3 SDRAM technology and was intended to replace the DDR2-based GDDR3, but it ended up being replaced by GDDR5 (also based on DDR3) within a year.

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Wikipedia

GDDR SDRAM

Graphics DDR SDRAM (GDDR SDRAM) is a type of synchronous dynamic random-access memory (SDRAM) specifically designed for applications requiring high bandwidth, e.g. graphics processing units (GPUs). GDDR SDRAM is distinct from the more widely known types of DDR SDRAM, such as DDR4 and DDR5, although they share some of the same features—including double data rate (DDR) data transfers. As of 2025, GDDR SDRAM has been succeeded by GDDR2, GDDR3, GDDR4, GDDR5, GDDR5X, GDDR6, GDDR6X, GDDR6W and GDDR7.

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TOPIC OF THE DAY

Greenwood / Black Wall Street

Before the 1921 destruction of Tulsa’s Greenwood District, Black residents had created a remarkable center of business and community life. The district included stores, professional offices, entertainment venues and homes owned by Black citizens. Understanding Greenwood means learning what was built—not only what was burned.

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TRIVIA QUESTION OF THE DAY

What prosperous Tulsa district became widely known as “Black Wall Street”?

The Greenwood District.