Civil Rights
Movements, leaders, victories and the continuing fight for equality.
Explore the people, places, events, achievements, struggles and stories that shaped our journey.
Movements, leaders, victories and the continuing fight for equality.
Innovation, patents, science, technology and world-changing contributions.
Pioneers, champions, Negro Leagues, records, activism and excellence.
Meet the people whose lives, choices and achievements shaped the journey.
Black towns, communities, institutions and places where history happened.
Moments that changed communities, movements, institutions and the nation.
Katherine Johnson’s mathematical calculations helped guide some of America’s most important early space missions while she confronted the racial and gender barriers faced by Black women in twentieth-century America.
MORE →Reflects the personal views, recollections, and perspective of the author, Mike Davis.
This is a personal recollection on the Move fire on May 13, 1985
A hyperbolic tree (often shortened as hypertree) is an information visualization and graph drawing method inspired by hyperbolic geometry.


Displaying hierarchical data as a tree suffers from visual clutter as the number of nodes per level can grow exponentially. For a simple binary tree, the maximum number of nodes at a level n is 2n, while the number of nodes for trees with more branching grows much more quickly. Drawing the tree as a node-link diagram thus requires exponential amounts of space to be displayed.
One approach is to use a hyperbolic tree, first introduced by Lamping et al.[1] Hyperbolic trees employ hyperbolic space, which intrinsically has "more room" than Euclidean space. For instance, linearly increasing the radius of a circle in Euclidean space increases its circumference linearly, while the same circle in hyperbolic space would have its circumference increase exponentially. Exploiting this property allows laying out the tree in hyperbolic space in an uncluttered manner: placing a node far enough from its parent gives the node almost the same amount of space as its parent for laying out its own children.
Displaying a hyperbolic tree commonly utilizes the Poincaré disk model of hyperbolic geometry, though the Klein-Beltrami model can also be used. Both display the entire hyperbolic plane within a unit disk, making the entire tree visible at once. The unit disk gives a fish-eye lens view of the plane, giving more emphasis to nodes which are in focus and displaying nodes further out of focus closer to the boundary of the disk. Traversing the hyperbolic tree requires Möbius transformations of the space, bringing new nodes into focus and moving higher levels of the hierarchy out of view.
Hyperbolic trees were patented in the U.S. by Xerox in 1996, but the patent has since expired.[2]
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A hyperbolic tree (often shortened as hypertree) is an information visualization and graph drawing method inspired by hyperbolic geometry. Displaying hierarchical data as a tree suffers from visual clutter as the number of nodes per level can grow exponentially. For a simple binary tree, the maximum number of nodes at a level n is 2n, while the number of nodes for trees with more branching grows much more quickly. Drawing the tree as a node-link diagram thus requires exponential amounts of space to be displayed. One approach is to use a hyperbolic tree, first introduced by Lamping et al. Hyperbolic trees employ hyperbolic space, which intrinsically has "more room" than Euclidean space. For instance, linearly increasing the radius of a circle in Euclidean space increases its circumference linearly, while the same circle in hyperbolic space would have its circumference increase exponentially. Exploiting this property allows laying out the tree in hyperbolic space in an uncluttered manner: placing a node far enough from its parent gives the node almost the same amount of space as its parent for laying out its own children. Displaying a hyperbolic tree commonly utilizes the Poincaré disk model of hyperbolic geometry, though the Klein-Beltrami model can also be used. Both display the entire hyperbolic plane within a unit disk, making the entire tree visible at once. The unit disk gives a fish-eye lens view of the plane, giving more emphasis to nodes which are in focus and displaying nodes further out of focus closer to the boundary of the disk. Traversing the hyperbolic tree requires Möbius transformations of the space, bringing new nodes into focus and moving higher levels of the hierarchy out of view. Hyperbolic trees were patented in the U.S. by Xerox in 1996, but the patent has since expired.
In mathematics, real trees (also called R {\displaystyle \mathbb {R} } -trees) are a class of metric spaces generalising simplicial trees. They arise naturally in many mathematical contexts, in particular geometric group theory and probability theory. They are also the simplest examples of Gromov hyperbolic spaces.
A decision tree is a decision support recursive partitioning structure that uses a tree-like model of decisions and their possible consequences, including chance event outcomes, resource costs, and utility. It is one way to display an algorithm that only contains conditional control statements. Decision trees are commonly used in operations research, specifically in decision analysis, to help identify a strategy most likely to reach a goal, but are also a popular tool in machine learning.
In mathematics, hyperbolic geometry (also called Lobachevskian geometry or Bolyai–Lobachevskian geometry) is a non-Euclidean geometry. The parallel postulate of Euclidean geometry is replaced with: For any given line R and point P not on R, in the plane containing both line R and point P there are at least two distinct lines through P that do not intersect R. (Compare the above with Playfair's axiom, the modern version of Euclid's parallel postulate.) The hyperbolic plane is a plane where every point is a saddle point. Hyperbolic plane geometry is also the geometry of pseudospherical surfaces, surfaces with a constant negative Gaussian curvature. Saddle surfaces have negative Gaussian curvature in at least some regions, where they locally resemble the hyperbolic plane. The hyperboloid model of hyperbolic geometry provides a representation of events one temporal unit into the future in Minkowski space, the basis of special relativity. Each of these events corresponds to a rapidity in some direction. When geometers first realised they were working with something other than the standard Euclidean geometry, they described their geometry under many different names; Felix Klein finally gave the subject the name hyperbolic geometry to include it in the now rarely used sequence elliptic geometry (spherical geometry), parabolic geometry (Euclidean geometry), and hyperbolic geometry. In the former Soviet Union, it is commonly called Lobachevskian geometry, named after one of its discoverers, the Russian geometer Nikolai Lobachevsky.
Before the 1921 destruction of Tulsa’s Greenwood District, Black residents had created a remarkable center of business and community life. The district included stores, professional offices, entertainment venues and homes owned by Black citizens. Understanding Greenwood means learning what was built—not only what was burned.
MORE →Joe Louis.