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MY'STORY

The MOVE Fire

This is a personal recollection on the Move fire on May 13, 1985 Philadelphia police fired thousands of rounds at the MOVE house, city officials approved dropping an explosive device on the roof, the resulting fire was allowed to burn, 11 people—including five children—died, and 61 homes were destroyed. Philadelphia City Council later called it a “brutal attack carried out by the City of Philadelphia on its own citizens” and acknowledged that no individual faced criminal consequences for the bombing. One timeline correction worth preserving for the BHP record: the major previous MOVE-police confrontation was August 8, 1978, about seven years before the bombing, not a year or two earlier. Officer James Ramp was killed, other police and firefighters were wounded, nine MOVE members were later convicted, and television cameras recorded police beating Delbert Africa during his arrest. The 1985 MOVE Commission later specifically criticized city planners for failing to adequately use lessons from that 1978 confrontation. And that actually strengthens the point you’re making: 1985 did not happen without precedent or institutional memory. There had already been a deadly confrontation with MOVE, years of conflict, negotiations and police involvement before Osage Avenue.

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BLACK FACTS
The Truths They Never Taught You...

Katherine Johnson — Mathematics to the Moon

Katherine Johnson’s mathematical calculations helped guide some of America’s most important early space missions while she confronted the racial and gender barriers faced by Black women in twentieth-century America.

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Wikipedia

Urban Terror

Urban Terror
DevelopersFrozenSand, LLC, Silicon Ice Development
Engineioquake3
PlatformsLinux, Windows, Mac OS X, AmigaOS 4
ReleaseAugust 5, 2000 (Beta 1.0)
GenreFirst-person shooter
ModeMultiplayer

Urban Terror is a freeware multiplayer first-person shooter video game developed by FrozenSand. Originally a total conversion of id Software's Quake III Arena, FrozenSand released Urban Terror as a free standalone game in 2007 utilizing ioquake3 as the game engine.[1] While the game engine is licensed under the open-source GPL, Urban Terror's game code is closed source and its assets are freeware but not open content.

History

[edit]

Urban Terror started out in 1998 as a planned map pack for Quake III Arena, in which real world environments would be featured. It expanded from this idea to a full total conversion featuring realistic weapons and gameplay similar to Action Quake 2.[2] Development group Silicon Ice Development was formed in spring 2000 and was made of several international developers, many whom were familiar with modifying Quake III Engine games; hence progress was made quickly.[citation needed] When its first version, beta 1.0, was released at QuakeCon 2000, Urban Terror was the realism mod with the most features and graphics completed.[citation needed]

The development group changed its name from Silicon Ice Development to FrozenSand in 2006; version 4.0 released in January 2007 was the first to contain the FrozenSand logo.

FrozenSand began development on Urban Terror HD in 2009 and was set to release an alpha version in 2010 but soon abandoned the project and switched engines from idtech3 to Unreal Engine 4 due to licensing complications of idtech3.

On the 24th August 2016 FrozenSand was officially incorporated as the UK-based company FrozenSand Games Ltd which is the legal entity that owns the Urban Terror intellectual properties.

The most recent version, 4.3.4, was released on June 21, 2018.[3]

The development team are currently working on version 5, a total remake of Urban Terror using the Unreal Engine 5.

Gameplay

[edit]

Urban Terror is billed by FrozenSand as a "Hollywood tactical shooter."[1] It blends elements from games such as Quake III Arena, Unreal Tournament and Counter-Strike. The realism in the mod is introduced through a number of changes: The number of weapons and other gear that can be carried is limited. Damage is also more realistic than in Quake III Arena, based on dividing the player target into discrete areas.

Numerous game modes are featured, including classic first-person shooter modes such as Team Deathmatch, Capture the Flag, and Last Man Standing. Additionally, Urban Terror has a nonviolent "jump mode," in which players utilize the game's unique mechanics to progress through movement-based "jump maps" of varying difficulties.[4]

Mods

[edit]

Zombie Mode is a mod of the Survivor game mode in Urban Terror. Zombie mode consists of two teams Humans and Zombies. Humans are able to carry guns and zombies are only allowed a knife. The weapons in this mod only do low damage to zombie players. It takes up to 25 rounds for a single kill. The damage from sniper rifles is the highest at 30% and the heavy machine gun, Negev, only does 1%. All other guns damage somewhere within that range. Humans in most mods are allowed to carry 3 or fewer guns. Zombies only have a knife which does 66% damage or something less in regards to where the hit lands. Zombies have a fast knife which means it becomes proximity-instant kill weapon. The round is over when the 3-minute time limit expires or all players from one team die.[5]

See also

[edit]

References

[edit]
  1. ^ a b Urban Terror: News Retrieved September 16, 2009
  2. ^ Caryn "Hellchick" Law. "Urban Terror!". GameSpy. Archived from the original on October 2, 2013. Retrieved July 14, 2008.
  3. ^ "Urban Terror 4.3.4 release". Urban Terror News. June 21, 2018.
  4. ^ "Urban Terror Support : Game Manual : Game modes". www.urbanterror.info. Frozen Sand. Retrieved July 15, 2018.
  5. ^ 15 year veteran Urban Terror Player Icholas
[edit]

Source: Wikipedia. Article content is retrieved live through the MediaWiki API.

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Wikipedia

Urban Terror

Urban Terror is a freeware multiplayer first-person shooter video game developed by FrozenSand. Originally a total conversion of id Software's Quake III Arena, FrozenSand released Urban Terror as a free standalone game in 2007 utilizing ioquake3 as the game engine. While the game engine is licensed under the open-source GPL, Urban Terror's game code is closed source and its assets are freeware but not open content.

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Wikipedia

Smokin' Guns

Smokin' Guns is a 2012 first-person shooter video game. It is intended to be a semi-realistic simulation of the American Old West's atmosphere. Gameplay as well as locations are inspired by Western movies, particularly those from the Spaghetti Western genre. Smokin' Guns's codebase is free and open-source software, distributed under the terms of the GNU General Public License. It is built upon ioquake3, an upgrade of the original Quake III engine. The artwork and other media are licensed under a proprietary non free license.

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Wikipedia

OpenArena

OpenArena is a free and open-source video game. It is a first-person shooter, and a fork of ioquake which in itself was a fork of Quake III Arena.

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Wikipedia

Tremulous

Tremulous is a free and open source asymmetric team-based first-person shooter with real-time strategy elements. Being a cross-platform development project the game is available for Windows, Linux, and Mac OS X. The game features two opposing teams: humans and aliens. Each team must attack the enemy's base and team members while defending their own base.

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TOPIC OF THE DAY

Greenwood / Black Wall Street

Before the 1921 destruction of Tulsa’s Greenwood District, Black residents had created a remarkable center of business and community life. The district included stores, professional offices, entertainment venues and homes owned by Black citizens. Understanding Greenwood means learning what was built—not only what was burned.

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TRIVIA QUESTION OF THE DAY

Which Supreme Court case ruled state-sponsored public-school segregation unconstitutional?

Brown v. Board of Education in 1954.