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MY'STORY

The MOVE Fire

This is a personal recollection on the Move fire on May 13, 1985 Philadelphia police fired thousands of rounds at the MOVE house, city officials approved dropping an explosive device on the roof, the resulting fire was allowed to burn, 11 people—including five children—died, and 61 homes were destroyed. Philadelphia City Council later called it a “brutal attack carried out by the City of Philadelphia on its own citizens” and acknowledged that no individual faced criminal consequences for the bombing. One timeline correction worth preserving for the BHP record: the major previous MOVE-police confrontation was August 8, 1978, about seven years before the bombing, not a year or two earlier. Officer James Ramp was killed, other police and firefighters were wounded, nine MOVE members were later convicted, and television cameras recorded police beating Delbert Africa during his arrest. The 1985 MOVE Commission later specifically criticized city planners for failing to adequately use lessons from that 1978 confrontation. And that actually strengthens the point you’re making: 1985 did not happen without precedent or institutional memory. There had already been a deadly confrontation with MOVE, years of conflict, negotiations and police involvement before Osage Avenue.

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BLACK FACTS
The Truths They Never Taught You...

Wilmington 1898 — An American Coup

Wilmington, North Carolina once had a thriving Black middle class and an elected interracial government. In 1898 white supremacists used violence to overthrow that government, kill Black residents and drive many others from the city.

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BHP gathered finds from its connected research sources. Showing the 4 strongest Black History matches.
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Wikipedia

Module file

Module file (MOD music, tracker music) is a family of music file formats originating from the MOD file format on Amiga systems used in the late 1980s. Those who produce these files (using the software called music trackers) and listen to them form the worldwide MOD scene,[1] a part of the demoscene subculture.

The mass interchange of "MOD music" or "tracker music" (music stored in module files created with trackers) evolved from early FIDO networks. Many websites host large numbers of these files, the most comprehensive of them being the Mod Archive.

Nowadays, most module files, including ones in compressed form, are supported by most popular media players such as VLC, Foobar2000, Exaile and many others (mainly due to inclusion of common playback libraries such as libmodplug for gstreamer).

Structure

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Module files store digitally recorded samples and several "patterns" or "pages" of music data in a form similar to that of a spreadsheet.[2] These patterns contain note numbers, instrument numbers, and controller messages.[2] The number of notes that can be played simultaneously depends on how many "tracks" there are per pattern.[3] And the song is built of a pattern list, that tells in what order these patterns shall be played in the song.

A disadvantage of module files is that there is no real standard specification in how the modules should be played back properly, which may result in modules sounding different in different players, sometimes quite significantly so. This is mostly due to effects that can be applied to the samples in the module file and how the authors of different players choose to implement them. However, tracker music has the advantage of requiring very little CPU overhead for playback, and is executed in real-time.[4]

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Each module file format builds on concepts introduced in its predecessors.

The MOD format (.MOD)
The MOD format was the first file format for tracked music. A very basic version of this format (with only very few pattern commands and short samples supported) was introduced by Karsten Obarski’s Ultimate Soundtracker in 1987 for the Amiga.[5] It was designed to use 4 channels and fifteen samples.[6][7] Ultimate SoundTracker was soon superseded by NoiseTracker and Protracker, which allowed for more tracker commands (effects) and instruments.[7][8] Later, variants of the MOD format that appeared on the Personal Computer extended the number of channels, added panning commands (the Amiga’s four hardware channels had a pre-defined stereo setup) and expanded the Amiga’s frequency limit, allowing for more octaves of notes to be supported.[9]
Arguably one of the most widespread tracker formats (also due to its use in many computer games and demos), it is also one of the simplest to use, but also only provides few pattern commands to use.
The Oktalyzer format (.OKT)
This was an early effort to bring eight-channel sound to the Amiga. Later replayers have improved on the sound quality attainable from these modules by more demanding mixing technologies.
The MultiTracker format (.MTM)
Produced by American Demoscene group Renaissance, MultiTracker brought up to 32-channel sound to the PC tracker community. Songs that took full advantage of the 32 simultaneous channels were extremely taxing to typical computers of the era.
The MED/OctaMED format (.MED)
This format is very similar to sound/pro/noisetracker, but the way the data is stored is different. MED was not a direct clone of SoundTracker, and had different features and file formats. OctaMED was an eight-channel version of MED, which eventually evolved into OctaMED Soundstudio (which offers 128-channel sound, optional synth sounds, MIDI support and many other high-end features).[10]
The AHX format (.AHX)
This format is a synth-tracker. There are no samples in the module file, rather descriptions of how to synthesize the required sound. This results in very small audio files (AHX modules are typically 1k–4k in size), and a very characteristic sound. AHX is designed for music with chiptune sound. The AHX tracker requires Kickstart 2.0 and 2 Mb RAM memory.
The ScreamTracker 3 format (.S3M)
The Scream Tracker 3 S3M format added sample tuning (defining the exact frequency of the middle C for samples), increased the number of playback channels, made use of an extra column specifically for volume control (which was extended by other trackers to handle panning commands as well), and compressed pattern data for smaller file sizes.[9] It is also one of the few widespread formats that support both sample playback and realtime synthesis (through the OPL2 chip) at the same time.[11]
Open Cubic on DOSBox, playing a FastTracker 2 module called Dead Lock, composed by tracker musician Elwood in 1995
The FastTracker 2 format (.XM)
With the XM format, FastTracker 2 introduced the concept of "instruments", which applied volume and panning envelopes to samples. It also added the ability to map several samples to the same instrument for multi-sampled instruments or drum sets. XM uses instrument-based panning – instrument numbers in patterns always reset the channel’s panning to the current sample's initial panning. It uses MOD effect command letters, plus a few of its own for more sound control. The composer can define initial tempos and speeds; provide envelopes to samples by assigning them to instruments; set sample looping and apply automatic sample vibrato oscillation.[9]
The Impulse Tracker format (.IT)
Impulse Tracker introduced the IT format, which, in comparison to the XM format, allows instruments to also specify the transposition of assigned samples depending on the note being played, applying resonant filters to samples, and defining “New Note Actions” (NNAs) for instruments to release playing notes on a pattern channel while a new note is already playing, which helps to keep the number of pattern channels to while still being able to have a high polyphony. Like S3M files (and contrary to XM files), panning is channel-based, meaning that channels have an initial pan position which can be overridden by panning commands or instruments’ and samples’ default panning settings.[9]

Scene

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The process of composing module files, known as tracking, is a skillful activity that involves a much closer contact with musical sound than conventional composition, as every aspect of each sonic event is coded, from pitch and duration to exact volume, panning, and laying in numerous effects such as echo, tremolo and fades.[1] Once the module file is finished, it is released to the tracker community. The composer uploads the new composition to one or more of several sites where module files are archived, making it available to their audience, who will download the file on their own computers. By encoding textual information within each module file, composers maintain contact with their audiences and with one another by including their email addresses, greetings to fans and other composers, and virtual signatures.[1]

Although trackers can be considered to have some technical limitations, they do not prevent a creative individual from producing music that is indiscernible from professionally created music. The demosceners were focused on pushing the limits of technology.[12] Many tracker musicians gained international prominence within MOD software users and some of them went on to work for high-profile video game studios, or began to appear on large record labels.[8][13] Notable artists include Andrew Sega, Purple Motion, Darude, Alexander Brandon, Peter Hajba, Axwell, Venetian Snares, Jesper Kyd, TDK, Thomas J. Bergersen, Markus Kaarlonen, Michiel van den Bos and Dan Gardopée. It is also widely known that many of Aphrodite's early releases were made on two synchronized Amigas running OctaMED, and that James Holden made majority of his early material in Jeskola Buzz. Deadmau5 and Erez Eisen of Infected Mushroom have both used Impulse Tracker in their early career.[14][15]

Music disk

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Music disk, or musicdisk, is a term used by the demoscene to describe a collection of songs made on a computer. They are essentially the computer equivalent of an album. A music disk is typically packaged in the form of a program with a custom user interface, so the listener does not need other software to play the songs.[16] The "disk" part of the term comes from the fact that music disks were once made to fit on a single floppy disk, so they could be easily distributed at demo parties. On modern platforms, music disks are usually downloaded to a hard disk drive.

Amiga music disks usually consist of MOD files, while PC music disks often contain multichannel formats such as XM or IT. Music disks are also common on the Commodore 64 and Atari ST, where they use their own native formats.

Related terms include music pack, which can refer to a demoscene music collection that does not include its own player, and chipdisk, a music disk containing only chiptunes, which have become popular on the PC given the large size of MP3 music disks.

Software module file players and converters

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Players

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  • XMPlay (Windows), from Un4seen Developments, which also created the MO3 format
  • OZMod (Java, cross-platform)
  • Winamp (Windows)
  • AIMP
  • BZR Player (Windows)
  • OpenCubicPlayer (Linux/BSD port is actively maintained)
  • XMP (Linux, Android)
  • foobar2000 (Windows) (with foo_dumb or foo_openmpt plugin)
  • Mod4Win (Windows), one of the first Windows Mod player
  • K-Multimedia Player (Windows)
  • Audacious (Linux, Windows)
  • XMMS and XMMS2 (Linux)
  • Music Player Daemon (Linux)
  • DeaDBeeF (Linux, Windows, Android)
  • MikMod (Linux, macOS, Windows, DOS)
  • Modo Computer Music Player (Android)
  • DeliPlayer (Windows)
  • Amigaamp (Amiga)
  • JavaMod (Linux, macOS, Windows)
  • VLC media player
  • uade - Unix Amiga Delitracker Emulator (Linux)

Converters and trackers

[edit]
  • Cog (macOS)
  • Audacious (Linux)
  • OpenMPT (Windows)
  • SunVox (Windows, macOS, Linux, Android, iOS)
  • MilkyTracker (Windows, macOS, Linux, Android)
  • Schism Tracker (Windows, macOS, Linux)
  • Protracker (Amiga, Windows, macOS, Linux)
  • OctaMED (Amiga)
  • Renoise (Windows, macOS, Linux)
  • HoustonTracker (TI-82/83/84)
  • Radium (Windows, macOS, Linux)

Libraries

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  • libmikmod – maintained in MikMod project
  • libmodplug – maintained in ModPlug XMMS Plugin project
  • libopenmpt – maintained in OpenMPT project
  • libBASS – developed by Un4seen Developments and used in XMPlay
  • libxmp
  • uFMOD

See also

[edit]

References

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  1. ^ a b c Rene T. A. Lysloff; Jr. Leslie C. Gay; Andrew Ross (29 October 2003). Music and Technoculture. Wesleyan University Press. p. 352. ISBN 978-0819565143. Retrieved 2014-09-13.
  2. ^ a b Ranjan Parekh (2006). Principles of Multimedia. Tata McGraw-Hill. p. 727. ISBN 978-0-070-58833-2. Archived from the original on 26 February 2018. Retrieved 6 December 2014.
  3. ^ Williams, Perry; Vessey, Chris (21 October 1996). "MIDI and home computer music composition and performance". University of Prince Edward Island. Archived from the original on 23 May 2015. Retrieved 23 May 2015.
  4. ^ Karen Collins; Bill Kapralos; Holly Tessler (2014). The Oxford Handbook of Interactive Audio. Oxford University Press. p. 624. ISBN 978-0-19-979722-6. Archived from the original on 2018-02-26. Retrieved 2014-09-13.
  5. ^ Olga Guriunova (2012). Art Platforms and Cultural Production on the Internet. Routledge. p. 162. ISBN 978-0-415-89310-7. Archived from the original on 2017-03-16. Retrieved 2014-09-13.
  6. ^ Peter Moormann (11 August 2012). Music and Game: Perspectives on a Popular Alliance. Springer VS. p. 223. ISBN 978-3-531-18913-0. Archived from the original on 2018-02-26. Retrieved 2014-09-13.
  7. ^ a b Karen Collins (August 2008). Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design. MIT Press. p. 216. ISBN 978-0-262-03378-7. Retrieved 6 December 2014.
  8. ^ a b Karen Collins (12 May 2008). From Pac-Man to Pop Music: Interactive Audio in Games and New Media (Kindle ed.). Ashgate Publishing. p. 250. ISBN 978-0-754-66200-6. Archived from the original on 29 October 2015. Retrieved 6 December 2014.
  9. ^ a b c d OpenMPT. "OpenMPT Documentation". Archived from the original on 27 December 2015. Retrieved 26 December 2015.
  10. ^ SOS (May 1997). "RBF Software Octamed Soundstudio. The release of this tracker is welcome news for Amiga users, but it's also a glimpse of things to come on the PC platform. Amiga expert PAUL OVERAA puts the package through its paces". Sound on Sound. Archived from the original on 8 December 2014. Retrieved 6 December 2014.
  11. ^ Kalle Kaivola (1994). "ScreamTracker 3 manual (ST3.DOC)". Retrieved February 17, 2020. Scream Tracker 3 supports the FM chip on SB cards. You can use a GUS for normal samples and SB for the FM-sound simultaneously.
  12. ^ Karen Collins (2017). From Pac-Man to Pop Music. Routledge. pp. 153–162. ISBN 978-1-351-21772-9.
  13. ^ Kopfstein, Janus (10 April 2012). "A brief video history of the demoscene in memory of Commodore boss Jack Tramiel". The Verge. Vox Media. Archived from the original on 3 September 2014. Retrieved 21 August 2014.
  14. ^ Burns, Todd L. (September 30, 2008). "Deadmau5: It's complicated". Resident Advisor. Archived from the original on October 7, 2014. Retrieved September 17, 2014.
  15. ^ Levine, Mike (September 1, 2009). "Geeking Out With Infected Mushroom". Electronic Musician. Archived from the original on September 17, 2014. Retrieved September 17, 2014.
  16. ^ Driscoll, Kevin; Diaz, Joshua (2009). "Endless loop: A brief history of chiptunes". Transformative Works and Cultures. 2. doi:10.3983/twc.2009.096. Archived from the original on 25 May 2015. Retrieved 23 May 2015.

Further reading

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[edit]

Source: Wikipedia. Article content is retrieved live through the MediaWiki API.

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Wikipedia

Module file

Module file (MOD music, tracker music) is a family of music file formats originating from the MOD file format on Amiga systems used in the late 1980s. Those who produce these files (using the software called music trackers) and listen to them form the worldwide MOD scene, a part of the demoscene subculture. The mass interchange of "MOD music" or "tracker music" (music stored in module files created with trackers) evolved from early FIDO networks. Many websites host large numbers of these files, the most comprehensive of them being the Mod Archive. Nowadays, most module files, including ones in compressed form, are supported by most popular media players such as VLC, Foobar2000, Exaile and many others (mainly due to inclusion of common playback libraries such as libmodplug for gstreamer).

MORE →
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Wikipedia

XM (file format)

XM, standing for "extended module", is an audio file type introduced by Triton's FastTracker 2. XM introduced multisampling-capable instruments with volume and panning envelopes, sample looping and basic pattern compression. It also expanded the available effect commands and channels, added 16-bit sample support, and offered an alternative frequency table for portamentos. XM is a common format for many module files. The file format has been initially documented by its creator in the file XM.TXT, which accompanied the 2.08 release of FastTracker 2, as well as its latest known beta version: 2.09b. The file, written in 1994 and attributed to Mr.H of Triton (Fredrik Huss), bears the header "The XM module format description for XM files version $0104." The contents of the file have been posted on this article's Talk subpage for reference. This documentation is however said to be incomplete and insufficient to properly recreate the behaviour of the original program. The MilkyTracker project has expanded the documentation of the XM file format, in an attempt to replicate not only the behaviour of the original software but also its quirks. Their documentation of the XM file format is available on the project's GitHub repository. OXM (oggmod) is a subformat, which compresses the XM samples using Vorbis.

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Wikipedia

MOD (file format)

MOD is a computer file format used primarily to represent music, and was the first module file format. It contains a set of instruments in the form of samples, a number of patterns indicating how and when the samples are to be played, and a list of what patterns to play in what order. MOD files use the “.MOD” file extension, except on the Amiga which reads the file header to determine the file format.

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Wikipedia

OS/360 Object File Format

The OS/360 Object File Format is the standard object module file format for the IBM DOS/360, OS/360 and VM/370, Univac VS/9, and Fujitsu BS2000 mainframe operating systems. In the 1990s, the format was given an extension with the XSD-type record for the MVS Operating System to support longer module names in the C Programming Language. This format is still in use by the z/VSE operating system (the follow-on to the DOS/360 Operating System). In contrast, it has been superseded by the GOFF file format on the MVS Operating System (the follow-on to the OS/360 Operating System) and on the z/VM Operating System (the follow-on to the VM/370 Operating System). Since the MVS and z/VM loaders will still handle this older format, some compilers have chosen to continue to produce this format instead of the newer GOFF format.

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TOPIC OF THE DAY

Greenwood / Black Wall Street

Before the 1921 destruction of Tulsa’s Greenwood District, Black residents had created a remarkable center of business and community life. The district included stores, professional offices, entertainment venues and homes owned by Black citizens. Understanding Greenwood means learning what was built—not only what was burned.

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TRIVIA QUESTION OF THE DAY

Which Supreme Court case ruled state-sponsored public-school segregation unconstitutional?

Brown v. Board of Education in 1954.