Civil Rights
Movements, leaders, victories and the continuing fight for equality.
Explore the people, places, events, achievements, struggles and stories that shaped our journey.
Movements, leaders, victories and the continuing fight for equality.
Innovation, patents, science, technology and world-changing contributions.
Pioneers, champions, Negro Leagues, records, activism and excellence.
Meet the people whose lives, choices and achievements shaped the journey.
Black towns, communities, institutions and places where history happened.
Moments that changed communities, movements, institutions and the nation.
Mansa Musa was the ruler of the Mali Empire in West Africa. Details recorded here should be sourced; unknown information is left blank.
MORE →Reflects the personal views, recollections, and perspective of the author, Mike Davis.
This is a personal recollection on the Move fire on May 13, 1985
This article needs more citations. (November 2008) |
Issue 80 (October 2012) with cover art by Wil Overton | |
| Editor | Mark Green (2006–2007) Nick Ellis (2007–2010, 2012) Martin Kitts (2010–2011) Charlotte Martyn (2011–2012) Matthew Castle (2012) |
|---|---|
| Categories | Video games |
| Frequency | Monthly |
| Circulation | ABC 7,745 (January–December 2011)[1] |
| First issue | 13 July 2006 |
| Final issue | 7 September 2012 |
| Company | Future plc |
| Country | United Kingdom |
| Language | English |
| Website | nintendo-gamer |
| ISSN | 2049-4300 |
Nintendo Gamer was a magazine published in the United Kingdom which mainly covered Nintendo video game consoles and software. It was the successor publication to N64 Magazine, later renamed NGC Magazine (1997–2006), and Super Play (1992–1996), continuing the unique style of those magazines. The publication was originally known as NGamer, with the first issue being released on 13 July 2006.[2] From issue 71 onward, released on 5 January 2012, the magazine was renamed Nintendo Gamer and was significantly reformatted.[3] On 30 August 2012, it was announced that issue 80 was to be the magazine's final issue.[4][5]
Upon launch the magazine covered the Nintendo DS, GameCube and Game Boy Advance game consoles, with pre-release coverage of the Wii. Full coverage of the Wii and Nintendo 3DS was added over time, as were reports about the then-upcoming Wii U in later issues.
Mark Green served as editor from issues 1 to 19. Nick Ellis served as editor for issues 20 to 47, and deputy editor Martin Kitts stood in as editor until his return. Ellis returned as editor for issues 54 to 56 and issues 78 to[citation needed] the final 80th issue.[4] Guest reviewers included Wil Overton, Tim Weaver, Alex Dale, Mike Gapper, Richard Stanton, John Walker, Matthew Pellett, Rory Smith, Geraint Evans, and Tom Sykes.
A Brazilian edition, NGamer Brasil, was published by Editora Europa from 2007 to 2010.[6] It featured links with the original NGamer and some features from the UK magazine were translated. It was published monthly with a page length of about 100 pages.
In October 2007, the Spanish version of the magazine became available in stores. It was published by Editorial Globus.[7] However, it only lasted 19 issues until it stopped being published in 2009. Most of its content were translated from the UK issues.
There was another Nintendo magazine named NGamer (alternative spelling: [N]Gamer) published in the Netherlands with no links to the UK magazine. This magazine pre-dates the British version by three years; it was published from 2003 to 2013.[8]
Source: Wikipedia. Article content is retrieved live through the MediaWiki API.
Nintendo Gamer was a magazine published in the United Kingdom which mainly covered Nintendo video game consoles and software. It was the successor publication to N64 Magazine, later renamed NGC Magazine (1997–2006), and Super Play (1992–1996), continuing the unique style of those magazines. The publication was originally known as NGamer, with the first issue being released on 13 July 2006. From issue 71 onward, released on 5 January 2012, the magazine was renamed Nintendo Gamer and was significantly reformatted. On 30 August 2012, it was announced that issue 80 was to be the magazine's final issue. Upon launch the magazine covered the Nintendo DS, GameCube and Game Boy Advance game consoles, with pre-release coverage of the Wii. Full coverage of the Wii and Nintendo 3DS was added over time, as were reports about the then-upcoming Wii U in later issues.
Nintendo Co., Ltd. is a Japanese multinational video game company headquartered in Kyoto. It develops, publishes, and manufactures both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company in 1889 to produce handmade hanafuda playing cards. After venturing into various lines of business and becoming a public company, Nintendo began producing toys in the 1960s, and later video games. Nintendo developed its first arcade games in the 1970s, and distributed its first system, the Color TV-Game in 1977. The company became internationally dominant in the 1980s after the arcade release of Donkey Kong (1981) and the Nintendo Entertainment System, which launched outside of Japan alongside Super Mario Bros. in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, including the Game Boy (1989), the Super Nintendo Entertainment System (1991), the Game Boy Advance (2001), the Nintendo DS (2004), the Wii (2006), the Nintendo Switch (2017), and the Nintendo Switch 2 (2025). It has created or published numerous major franchises, including Mario, Donkey Kong, The Legend of Zelda, Pokémon, Super Smash Bros., Animal Crossing, Splatoon, Metroid, Kirby, Star Fox, Fire Emblem, Pikmin, and Xenoblade. The company's mascot, Mario, is among the most famous fictional characters, and Nintendo's other characters—including Luigi, Princess Peach, Donkey Kong, Samus Aran, Link, Kirby, Pikachu, and Fox McCloud—have attained international recognition. Several films, shows and a theme park area based on the company's franchises have been created. Nintendo's game consoles have sold over 860 million units worldwide as of May 2025, for which more than 5.9 billion individual games have been sold. The company has numerous subsidiaries in Japan and worldwide, in addition to second-party developers including HAL Laboratory, Intelligent Systems, and Game Freak. It is one of the wealthiest and most valuable companies in the Japanese market.
Nintendo optical discs are physical media used to distribute video games on three of Nintendo's consoles that released between 2001 and 2012. Manufactured and developed by Panasonic, these are the GameCube Game Disc, Wii Optical Disc, and Wii U Optical Disc. Nintendo used disc-based media for physical games after the Nintendo 64's Game Pak and stopped using them starting with the Nintendo Switch's game card. The physical size of a GameCube Game Disc is that of a miniDVD; Wii Optical Discs are based on DVD format, and Wii U Optical Discs are based on Blu-ray format. To maintain backward compatibility between generations of game consoles, GameCube discs are compatible with the first model of the Wii, and Wii Optical Discs are compatible with the Wii U. A burst cutting area is located at the inner ring of the disc surface.
Nintendo has developed eight home video game consoles and multiple portable consoles for use with external media, as well as dedicated consoles and other hardware for their consoles. As of March 31, 2026, Nintendo has sold over 987.81 million hardware units. The company's first console, the Color TV-Game, was a success in Japan but was never released in other territories. Their first systems to achieve worldwide success were the Game & Watch handheld series, before achieving greater worldwide success with the Nintendo Entertainment System (NES), originally released as the Family Computer (Famicom) in Japan in 1983. The NES restarted the video game industry after the video game crash of 1983, and was an international success. In 1989, Nintendo released the Game Boy, which became the first handheld console to sell in large numbers. In the early 1990s, Nintendo's market lead began to decrease; although the 1990 Super Nintendo Entertainment System (SNES) was a strong seller, the Sega Genesis was a very strong contender. Nintendo and Sega would both lose a significant portion of the console market towards the end of the 1990s, as Sony's PlayStation became the most popular console, beating the Nintendo 64, though Nintendo managed to sell more than Sega Saturn. The Dreamcast, released in 1998, PlayStation 2, released in 2000, and Microsoft's Xbox, released in 2001, would eventually relegate Nintendo to third place in the international market, despite the release of the GameCube. However, they retained their lead in the handheld console market, with the Game Boy Color and Game Boy Advance models. Towards the middle of the 2000s, Nintendo introduced the first successful handheld device with a touch screen (DS) and the first successful console designed for motion controlled inputs (the Wii); they became some of the best-selling consoles of all time. In 2011, Nintendo became the first major company to release a handheld game console with stereoscopic 3D capabilities, with the 3DS, which had very strong sales from the beginning. The Wii U, released in November 2012, was much less successful, and sales were significantly lower than predicted. The Nintendo Switch, by contrast, was released in March 2017 and has become the company's best-selling console and overall second best-selling console of all time. A successor, the Nintendo Switch 2, was released on June 5, 2025.
Before the 1921 destruction of Tulsa’s Greenwood District, Black residents had created a remarkable center of business and community life. The district included stores, professional offices, entertainment venues and homes owned by Black citizens. Understanding Greenwood means learning what was built—not only what was burned.
MORE →Shirley Chisholm, elected in 1968.