Civil Rights
Movements, leaders, victories and the continuing fight for equality.
Explore the people, places, events, achievements, struggles and stories that shaped our journey.
Movements, leaders, victories and the continuing fight for equality.
Innovation, patents, science, technology and world-changing contributions.
Pioneers, champions, Negro Leagues, records, activism and excellence.
Meet the people whose lives, choices and achievements shaped the journey.
Black towns, communities, institutions and places where history happened.
Moments that changed communities, movements, institutions and the nation.
Wilmington, North Carolina once had a thriving Black middle class and an elected interracial government. In 1898 white supremacists used violence to overthrow that government, kill Black residents and drive many others from the city.
MORE →Reflects the personal views, recollections, and perspective of the author, Mike Davis.
This is a personal recollection on the Move fire on May 13, 1985
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| NuFX | |
|---|---|
| Type | Subsidiary |
| Industry | Video games |
| Founded | 1990 |
| Founder | Lou Haehn Pat Quinn |
| Defunct | February 2004 |
| Fate | Merged and folded into EA Chicago |
| Headquarters | , |
| Products | Beavis and Butthead PGA Tour series NBA Live series NBA Street series |
NuFX was a video game developer, headquartered in Hoffman Estates, Illinois, United States. The studio is known for developing the NBA Street video game series, as well as Fight Night 2004, a continuation of the Knockout Kings series. NuFX also worked on the NCAA March Madness, NBA LIVE and FIFA Soccer series. The studio was acquired by Electronic Arts in February 2004 and merged into EA's operations to create EA Chicago.
NuFX was founded in 1990 by Louis Haehn and Patrick Quinn, headquartered in Hoffman Estates, Illinois. By 2000, the company had more than 20 developers and had developed games for Atari, Sega, and EA.[1] In 2003, the studio began working on a new Knockout Kings game. This would eventually evolve into Fight Night 2004.[2] By 2004, NuFX had developed 15 games for Electronic Arts.[3]
After a run of success working on NBA Street, NBA Street Vol. 2, and Fight Night 2004, NuFX was acquired by Electronic Arts in February 2004.[4][5] Soon after, the company was restructured as EA Chicago. Fight Night producer Kudo Tsunoda moved from EA Vancouver to serve as the new studio's general manager. Its first project was Fight Night Round 2. By 2006, EA Chicago had expanded from 38 to 130 developers across two locations in Hoffman Estates and downtown Chicago.[6] In October 2006, Def Jam: Icon, developed by EA Chicago, was announced for PlayStation 3 and Xbox 360 with a March 2007 release date.[7]
In July 2007, EA announced that the Chicago team would be developing a fighting game based on Marvel Comics characters. The game was due to release in 2008.[8] However, EA Chicago faced development issues, and was ultimately shut down in November as part of an effort to reduce its workforce by 4%.[9] In a leaked internal memo, the company referenced Chicago's expansion from 49 people in 2004 to 146 people and a new facility in downtown Chicago just three years later as a factor.[10][11] other factors were the poor performance of Def Jam: Icon earlier that year and the fact that EA didn't see the studio becoming profitable until at least 2011.[12] The game was cancelled after a year and a half of development.[13] With EA looking to get out of licensed games, it terminated the deal with Marvel in January 2008.[14][15]
Soon after the closure of EA Chicago, 27 team members formed a new studio, called Robomodo. The company's first project was published by Activision.[16]
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NuFX was a video game developer, headquartered in Hoffman Estates, Illinois, United States. The studio is known for developing the NBA Street video game series, as well as Fight Night 2004, a continuation of the Knockout Kings series. NuFX also worked on the NCAA March Madness, NBA LIVE and FIFA Soccer series. The studio was acquired by Electronic Arts in February 2004 and merged into EA's operations to create EA Chicago.
NBA Street is a basketball video game developed by NuFX and EA Canada and published by Electronic Arts under the EA Sports BIG label. It was released for the PlayStation 2 on June 19, 2001, and on February 5, 2002, for the GameCube. The game combines the talent and big names of the NBA with the attitude and atmosphere of streetball. NBA Street is the first installment in the NBA Street series, and was followed by NBA Street Vol. 2, NBA Street V3, and NBA Street Homecourt.
NBA Street Vol. 2 is a basketball video game developed by NuFX and EA Canada and published by Electronic Arts under the EA Sports BIG label. It is the sequel to NBA Street and the second installment in the NBA Street series. NBA Street Vol. 2 was released on April 29, 2003, for the PlayStation 2, GameCube, and Xbox. Only the PlayStation 2 version was released in Japan; the GameCube version was planned for release in that region, but was cancelled. It was followed by NBA Street V3.
Taz-Mania is the name of several video games based on the Taz-Mania cartoon series. A 2D side-scrolling platform/adventure video game developed by Recreational Brainware and published by Sega on the Sega Mega Drive/Genesis in 1992. Different games were also developed by NuFX and released on the Game Gear and by Technical Wave on the Master System. Other different Taz-Mania games were also published by Sunsoft in North America and by THQ in PAL territories and released on the SNES and 2 games on the Game Boy were made too. One from David A. Palmer Productions and published by Sunsoft and another one called Taz-Mania 2 from Beam Software and published by THQ.
Before the 1921 destruction of Tulsa’s Greenwood District, Black residents had created a remarkable center of business and community life. The district included stores, professional offices, entertainment venues and homes owned by Black citizens. Understanding Greenwood means learning what was built—not only what was burned.
MORE →Shirley Chisholm, elected in 1968.