Civil Rights
Movements, leaders, victories and the continuing fight for equality.
Explore the people, places, events, achievements, struggles and stories that shaped our journey.
Movements, leaders, victories and the continuing fight for equality.
Innovation, patents, science, technology and world-changing contributions.
Pioneers, champions, Negro Leagues, records, activism and excellence.
Meet the people whose lives, choices and achievements shaped the journey.
Black towns, communities, institutions and places where history happened.
Moments that changed communities, movements, institutions and the nation.
In August 1908, a white mob attacked Springfield, Illinois’s Black community, destroying homes and businesses and lynching two Black men. National outrage over the violence helped spur the movement that created the NAACP the following year.
MORE →Reflects the personal views, recollections, and perspective of the author, Mike Davis.
This is a personal recollection on the Move fire on May 13, 1985

In computer science, a problem is said to have optimal substructure if an optimal solution can be constructed from optimal solutions of its subproblems. This property is used to determine the usefulness of greedy algorithms for a problem.[1]
Typically, a greedy algorithm is used to solve a problem with optimal substructure if it can be proven by induction that this is optimal at each step.[1] Otherwise, provided the problem exhibits overlapping subproblems as well, divide-and-conquer methods or dynamic programming may be used. If there are no appropriate greedy algorithms and the problem fails to exhibit overlapping subproblems, often a lengthy but straightforward search of the solution space is the best alternative.
In the application of dynamic programming to mathematical optimization, Richard Bellman's Principle of Optimality is based on the idea that in order to solve a dynamic optimization problem from some starting period t to some ending period T, one implicitly has to solve subproblems starting from later dates s, where t<s<T. This is an example of optimal substructure. The Principle of Optimality is used to derive the Bellman equation, which shows how the value of the problem starting from t is related to the value of the problem starting from s.
Consider finding a shortest path for traveling between two cities by car, as illustrated in Figure 1. Such an example is likely to exhibit optimal substructure. That is, if the shortest route from Seattle to Los Angeles passes through Portland and then Sacramento, then the shortest route from Portland to Los Angeles must pass through Sacramento too. That is, the problem of how to get from Portland to Los Angeles is nested inside the problem of how to get from Seattle to Los Angeles. (The wavy lines in the graph represent solutions to the subproblems.)
As an example of a problem that is unlikely to exhibit optimal substructure, consider the problem of finding the cheapest airline ticket from Buenos Aires to Moscow. Even if that ticket involves stops in Miami and then London, we can't conclude that the cheapest ticket from Miami to Moscow stops in London, because the price at which an airline sells a multi-flight trip is usually not the sum of the prices at which it would sell the individual flights in the trip.
A slightly more formal definition of optimal substructure can be given. Let a "problem" be a collection of "alternatives", and let each alternative have an associated cost, c(a). The task is to find a set of alternatives that minimizes c(a). Suppose that the alternatives can be partitioned into subsets, i.e. each alternative belongs to only one subset. Suppose each subset has its own cost function. The minima of each of these cost functions can be found, as can the minima of the global cost function, restricted to the same subsets. If these minima match for each subset, then it's almost obvious that a global minimum can be picked not out of the full set of alternatives, but out of only the set that consists of the minima of the smaller, local cost functions we have defined. If minimizing the local functions is a problem of "lower order", and (specifically) if, after a finite number of these reductions, the problem becomes trivial, then the problem has an optimal substructure.
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In computer science, a problem is said to have optimal substructure if an optimal solution can be constructed from optimal solutions of its subproblems. This property is used to determine the usefulness of greedy algorithms for a problem. Typically, a greedy algorithm is used to solve a problem with optimal substructure if it can be proven by induction that this is optimal at each step. Otherwise, provided the problem exhibits overlapping subproblems as well, divide-and-conquer methods or dynamic programming may be used. If there are no appropriate greedy algorithms and the problem fails to exhibit overlapping subproblems, often a lengthy but straightforward search of the solution space is the best alternative. In the application of dynamic programming to mathematical optimization, Richard Bellman's Principle of Optimality is based on the idea that in order to solve a dynamic optimization problem from some starting period t to some ending period T, one implicitly has to solve subproblems starting from later dates s, where t
Optimal solutions for the Rubik's Cube are solutions that are the shortest in some sense. There are two common ways to measure the length of a solution. The first is to count the number of quarter turns (90°). The second and more popular is to count the number of outer-layer twists, called "face turns". A move to turn an outer layer two quarter turns (2×90°) in the same direction would be counted as two moves in the quarter turn metric (QTM), but as one turn in the face metric (FTM, or HTM "Half Turn Metric"). It means that the length of an optimal solution in HTM ≤ the length of an optimal solution in QTM. The maximal number of face turns needed to solve any instance of the Rubik's Cube is 20, and the maximal number of quarter turns is 26. These numbers are also the diameters of the corresponding Cayley graphs of the Rubik's Cube group. In STM (slice turn metric, which counts turning an inner layer as a single move) the minimal number of turns is unknown, lower bound being 18 and upper bound being 20. A randomly scrambled Rubik's Cube will most likely be optimally solvable in 18 moves (~ 67.0%), 17 moves (~ 26.7%), 19 moves (~ 3.4%), 16 moves (~ 2.6%) or 15 moves (~ 0.2%) in HTM. By the same token, it is estimated that there is approximately 1 configuration which needs 20 moves to be solved optimally in every 90 billion random scrambles. The exact number of configurations requiring 20 optimal moves to solve the cube is still unknown.
Optimal control theory is a branch of control theory that deals with finding a control for a dynamical system over a period of time such that an objective function is optimized. It has numerous applications in science, engineering and operations research. For example, the dynamical system might be a spacecraft with controls corresponding to rocket thrusters, and the objective might be to reach the Moon with minimum fuel expenditure. Or the dynamical system could be a nation's economy, with the objective to minimize unemployment; the controls in this case could be fiscal and monetary policy. A dynamical system may also be introduced to embed operations research problems within the framework of optimal control theory. Optimal control is an extension of the calculus of variations, and is a mathematical optimization method for deriving control policies. The method is largely due to the work of Lev Pontryagin and Richard Bellman in the 1950s, after contributions to calculus of variations by Edward J. McShane. Optimal control can be seen as a control strategy in control theory.
In the design of experiments, optimal experimental designs (or optimum designs) are a class of experimental designs that are optimal with respect to some statistical criterion. The creation of this field of statistics has been credited to Danish statistician Kirstine Smith. In the design of experiments for estimating statistical models, optimal designs allow parameters to be estimated without bias and with minimum variance. A non-optimal design requires a greater number of experimental runs to estimate the parameters with the same precision as an optimal design. In practical terms, optimal experiments can reduce the costs of experimentation. The optimality of a design depends on the statistical model and is assessed with respect to a statistical criterion, which is related to the variance-matrix of the estimator. Specifying an appropriate model and specifying a suitable criterion function both require understanding of statistical theory and practical knowledge with designing experiments.
Before the 1921 destruction of Tulsa’s Greenwood District, Black residents had created a remarkable center of business and community life. The district included stores, professional offices, entertainment venues and homes owned by Black citizens. Understanding Greenwood means learning what was built—not only what was burned.
MORE →Shirley Chisholm, elected in 1968.