Civil Rights
Movements, leaders, victories and the continuing fight for equality.
Explore the people, places, events, achievements, struggles and stories that shaped our journey.
Movements, leaders, victories and the continuing fight for equality.
Innovation, patents, science, technology and world-changing contributions.
Pioneers, champions, Negro Leagues, records, activism and excellence.
Meet the people whose lives, choices and achievements shaped the journey.
Black towns, communities, institutions and places where history happened.
Moments that changed communities, movements, institutions and the nation.
In August 1908, a white mob attacked Springfield, Illinois’s Black community, destroying homes and businesses and lynching two Black men. National outrage over the violence helped spur the movement that created the NAACP the following year.
MORE →Reflects the personal views, recollections, and perspective of the author, Mike Davis.
This is a personal recollection on the Move fire on May 13, 1985
| Poser | |
|---|---|
| Developer | Bondware |
| Release | 1995 |
| Stable release | Poser 13.3
/ Mar 2024[1] |
| Operating system | Windows, OS X |
| Type | 3D computer graphics software |
| License | Proprietary software |
| Website | www |
Poser (and Poser Pro) is a figure posing and rendering 3D computer graphics program distributed by Bondware.[2] Poser is optimized for the 3D modeling of human figures. It enables beginners to produce basic animations and digital images, along with the extensive availability of third-party digital 3D models.
Poser is a single-threaded 3D rendering software package for the posing, animating, and rendering of 3D poly-mesh human and animal figures. It is published by Bondware and supported by Renderosity, a graphic 3D art content store. Poser allows the user to load figures, props, lighting, and cameras for both still and animated renderings.
Using a subset of the Alias object (OBJ) file format and a text-based markup for content files, Poser comes with a library of pre-rigged human, animal, robotic, and cartoon figures. The package also includes poses, hairpieces, props, textures, hand gestures, and facial expressions. As Poser itself does not allow for original modeling of objects, a large community market of artists has emerged, in which Poser content is created and sold through various third party channels.
Poser is available in multiple languages including English, Japanese, German, and French. Poser is available for both Microsoft Windows and Mac OS X operating systems. While Poser's interface has evolved since the product's introduction in 1995, the current Poser Pro 13 preserves many of the application's original interface elements in order to not alienate the legacy users from the newer versions.
Renderosity offers a selection of ready-to-use content to add to Poser's included runtime library of base content, including body and hand poses, materials, props, facial expressions, hairpieces, lights, cameras, and a Reyes-based render engine called Firefly, which supports nodes for the creation of complex materials. Furthermore, it provides import of sound, image, and video files, motion capture data and 3D content for the creation of scenes or the addition of new library items. Poser exports content in many 3D formats. Poser is capable of material editing, facial photo matching, dynamic hair, dynamic cloth and new figure rigging. Online content is also available. Python enables third-party developers to create additional features ranging from custom libraries, rendering engine control panels, metadata editors and utility scripts.
Poser is used to create original images ranging from human figures, human renderings of medical and industrial design illustrations, editorial illustrations, informational graphics, graphic novel illustrations, comics, and more.
Poser contains many animation capabilities and is regularly employed by broadcast professionals including animation staff at Fox Bones, Colbert Report and Jimmy Kimmel Live!, as well as in industry applications, such as in the animated instructions for automated checkout machines at Albertsons, Save-On stores and Wal-Mart, films including the Star Trek fan-film Star Trek: Aurora,[3]The Misty Green Sky,[4] and The Exigency.[5] Poser characters and animations were used for early computer games from 'buddies' game creators ("Desert Rifle" games and "Cake shop" from Qi and ELEFUN(TM) game developers).[citation needed] The software was also used in the eighth, ninth, and tenth seasons of Red vs. Blue, as well as the first three seasons of RWBY.[6]
Standard Poser characters have been extensively used by European and US-based documentary production teams to graphically render the human body or virtual actors in digital scenes.[citation needed] Humanoids printed in several science and technology magazines around the US are often Poser-rendered and post-worked models.[citation needed]
A film animated entirely on Poser, titled The Exigency, took thirteen years to produce and was released on December 14, 2019.[7][8]
Poser is packaged with ready-to-use 3D content that allows new users to get started without needing to purchase additional content. Items are stored in Poser's drag-and-drop-enabled Library and are organized by type and name, e.g. People/Ryan2. Users can save customized figures or objects into the Library in order to reuse those items at a later point in time. The Library also supports adding in additional "Runtimes" which are collections of content that legacy users have assembled from third party providers.
The Library includes a configurable, keyword-based Search function that locates content in the Library or connected Runtimes. Content can also be added to the Library's Favorites for quick access.
The Library is set up with categories that each include collections of similar content items:
Poser was created by artist and programmer Larry Weinberg as a digital replacement for artist's mannequins. Versions 1.0 and 2.0 were published by Fractal Design. In 1997, Fractal Design was acquired by MetaCreations, and Poser's interface was redesigned by MetaCreations' Phil Clevenger for release as Poser 3 in 1998. This interface has remained as the basis for all subsequent versions. In 1999, MetaCreations sold Poser to egi.sys AG, which established the subsidiary Curious Labs, with Larry Weinberg as CEO to handle Poser development and publication. Curious Labs and Poser were sold to e-frontier, in 2003. In November 2007, Smith Micro Software acquired Poser as well as Anime Studio (now called Moho). Smith Micro Software also acquired the English language distribution rights to Manga Studio (now called Clip Studio Paint), from e-Frontier. After Bondware acquired Poser in 2019, its first update was Poser 11.2, announced in September 2019,[9] and it followed with Poser 12, its first major update in over five years, in early 2021.[10] Poser 11 introduced many new features, including better rigging capabilities.
Early versions of Poser were bundled with fully clothed humanoid figures specifically designed for Poser. As the program evolved, add-on packages of human figures were sold by the manufacturer of Poser, and eventually, third-party companies began creating figures which work with Poser. As clothing became separate from the humanoid figure, collections of 3D garments were created for specific models which conform to the shape and pose of the Poser figure. 'Poses' for figures were packaged and sold by the software vendor and by third parties. 'Morphs', allowing customization of body or face shape or other features, were also sold. Different skin textures, frequently combined with settings for morph technology, are marketed to allow one base model to be customized into many different 'characters'. Similarly 'texture' packages allow one garment to take on many different appearances, an animal to represent different breeds of the same species or a vehicle to show many different color schemes.
On July 2, 2009, Smith Micro Software announced the creation of a new platform for distribution of assets for use in Poser called Content Paradise.
On November 9, 2018, Smith Micro Software announced the closure of Content Paradise on December 3, 2018, the content moved to Renderosity.
On June 20, 2019, Smith Micro Software announced they sold the product line of its Poser software to Bondware, Inc., owner of the popular online marketplace, Renderosity.com, and longtime Smith Micro resale partner.
| Version | Release date | Publisher | Improvements / Notes |
|---|---|---|---|
| 1.0 | 1995 | Fractal Design Corporation |
|
| 2.0 | 1996 | Fractal Design |
|
| 3.0 | 1998 | MetaCreations |
|
| 4.0 | 1999 | MetaCreations |
|
| 4.0.3 | September 1999 | Curious Labs |
|
| Pro Pack | February 2000 | Curious Labs |
|
| 5.0 | 2003 | Curious Labs |
|
| 6.0 | March 2005 | Curious Labs; e-frontier |
|
| 7.0 | December 2006 | e-frontier |
|
| Poser Pro | May 2008 | Smith Micro Software |
|
| Poser 8 | August 4, 2009 | Smith Micro Software |
|
| Poser Pro 2010 | March 10, 2010 | Smith Micro Software |
Enhanced User Interface
Professional Art and Animation Tools
Refined Lighting and Rendering Tools
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| Poser Debut | February 13, 2011 | Smith Micro Software |
|
| Poser 9 | September 21, 2011 | Smith Micro Software |
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| Poser Pro 2012 | September 21, 2011 | Smith Micro Software |
|
| Poser 10[12] | May 21, 2013 | Smith Micro Software |
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| Poser Pro 2014[12] | May 21, 2013 | Smith Micro Software |
|
| Poser Pro Game Dev[12] | August 5, 2014 | Smith Micro Software | |
| Poser 11[12] | November 17, 2015 | Smith Micro Software |
|
| Poser Pro 11[12] | November 17, 2015 | Smith Micro Software |
|
| Poser Update 11.1[12] | December 17, 2017 | Smith Micro Software |
|
| Poser Update 11.2[13] | Sep 19, 2019 | Bondware Inc. | |
| Poser 12[14] | January 29, 2021 | Bondware Inc. |
|
| Poser 13[15] | March 30, 2023 | Bondware Inc. |
Poser's specially designed figures are commonly known as Poser Figures, Poser Models, Poser Content, Digital Actors, or Digital Puppets. Early versions of Poser were bundled with fully clothed humanoid figures specifically designed for the then-current version of Poser. Next, add-on packages of human figures were sold by the manufacturer of Poser. Soon, third party companies began creating figures which work with Poser. As clothing became separate from the humanoid figure, collections of 3D garments were created for specific models which conform to the shape and pose of the Poser figure. 'Poses' for figures were packaged and sold by the software vendor and by third parties. 'Morphs' allowing customization of body or face shape or other features are also for sale. Skin textures, frequently combined with settings for morph technology, are marketed to allow one base model to be customized into many 'characters'; similar 'texture' packages allow one garment to take on many appearances, an animal to represent different breeds of the same species, or a vehicle to show many colour schemes.
Each major release of Poser has come with a new generation of figures for use with the tool, however separate figures rapidly became available as the content market developed. Notably Zygote (later Daz 3D) made a Poser model of a young woman, higher-resolution than Posette, and called her "the Millennium Girl". Poser users often colloquially shortened this name to "Millie".[16] Zygote, disliking this name,[citation needed] officially named her Victoria, which is often colloquially shortened to Vicky. Victoria then became the initial member of a large family of figures which has developed across multiple generations of technology. After they merged with Gizmoz in late 2009, Daz 3D released all[citation needed] their Poser figures as free downloads, but withdrew the free versions of their pre-Genesis figures when Genesis was released.
Because Poser figures are very inexpensive and useful for commercial illustrators, an entire cottage industry has developed to create and market Poser figures and other content. The market is a combination of several large distributors, who often also develop products, and of individual artists who often use one or more of the larger distributors to handle the sale of their products. Both the distributors and individual artists are involved in the creation of Poser figures, clothing, poses, morphs, textures and characters.
Rather than unconnected single figures, Poser figures are now generally produced as families of models linked by technology generation and creator. Certain add-on products, most often poses and skin textures, but including some clothing models, may be usable across more than one model within a family, but in general are not usable across different generations of the same model. Examples of notable families of models are:
This collapsible table contains a long list of Poser characters. Click on "show" to show it.
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{{cite web}}: CS1 maint: deprecated archival service (link)
Also called "Millenium Woman" or "Millie", this new Poser female model was developed by Zygote, Inc. and then further developed (and sold) by Daz Studios.
Source: Wikipedia. Article content is retrieved live through the MediaWiki API.
Poser (and Poser Pro) is a figure posing and rendering 3D computer graphics program distributed by Bondware. Poser is optimized for the 3D modeling of human figures. It enables beginners to produce basic animations and digital images, along with the extensive availability of third-party digital 3D models.
Carrara is a full-featured 3D computer graphics application featuring figure posing and editing, as well as nature modeling, in addition to traditional modeling, animation, texturing and rendering. The software is also capable of dynamic hair and fur simulations, particle effects, soft body and rigid body dynamics. Carrara is now owned and developed by Daz 3D. Carrara is compatible with Poser and Daz Studio formats of 3D figures and props. It is further supported by a number of 3rd party plug-ins and add-ons. In addition to its native renderer, the program is also integrated with external 3rd party renderers LuxRender and Octane. Carrara is considered to be comparatively easy to learn and use.
Maxon ZBrush is a digital sculpting tool that combines 3D/2.5D modeling, texturing and painting. It uses a proprietary "pixol" technology which stores lighting, color, material, orientation and depth information for the points making up all objects on the screen. ZBrush shares some similarities with traditional sculpting. ZBrush is used for creating "high-resolution" models (ie. models that reach 40+ million polygons) for use in movies, games, and animations, by companies ranging from ILM and Wētā FX, to Epic Games and Electronic Arts. ZBrush uses dynamic levels of resolution to allow sculptors to make global or local changes to their models. ZBrush is most known for being able to sculpt medium- to high-frequency details that were traditionally painted in bump maps. The resulting mesh details can then be exported as normal maps to be used on a low poly version of that same model. They can also be exported as a displacement map, although, in that case, the lower poly version generally requires more resolution. Or, once completed, the 3D model can be projected onto the background, becoming a 2.5D image (upon which further effects can be applied). Work can then begin on another 3D model which can be used in the same scene. This feature lets users work within complicated scenes without a heavy processor overhead. ZBrush was developed by the company Pixologic Inc, founded by Ofer Alon (also known by the alias "Pixolator") and Jack Rimokh. The software was presented in 1999 at SIGGRAPH. The demo version, 1.55, was released in 2003, and version 3.1 was released in 2007. ZBrush 4 for Windows and Mac systems was announced on April 21, 2009 for an August release, but was later postponed. Version 3.5 was made available in September the same year, and includes some of the newer features initially intended for ZBrush 4. Through GoZ ("Go ZBrush"), available starting in Version 4, ZBrush offers integration with other 3D graphics programs such as Autodesk Maya, Autodesk 3ds Max, Cinema 4D, LightWave 3D, Poser Pro, Daz Studio, EIAS, Modo and Blender. ZBrush was purchased by the software company Maxon in January 2022. Since then, ZBrush has been added to the company's Maxon One subscription service. In addition, the Redshift renderer was integrated into ZBrush.
Graphic art software is a subclass of application software used for graphic design, multimedia development, stylized image development, technical illustration, general image editing, or simply to access graphic files. Art software uses either raster graphics or vector graphics reading and editing methods to create, edit, and view art. Many artists and other creative professionals today use personal computers rather than traditional media. Using graphic art software may be more efficient than rendering using traditional media by needing less eye–hand coordination and less mental imaging skill, and using the computer's quicker (sometimes more accurate) automated rendering functions to create images. However, advanced level computer styles, effects and editing methods may need a steeper learning curve of computer technical skills than what was needed to learn traditional hand rendering and mental imaging skills. The potential of the software to enhance or hinder creativity may depend on the intuitiveness of the user interface.
Before the 1921 destruction of Tulsa’s Greenwood District, Black residents had created a remarkable center of business and community life. The district included stores, professional offices, entertainment venues and homes owned by Black citizens. Understanding Greenwood means learning what was built—not only what was burned.
MORE →The Greenwood District.