Civil Rights
Movements, leaders, victories and the continuing fight for equality.
Explore the people, places, events, achievements, struggles and stories that shaped our journey.
Movements, leaders, victories and the continuing fight for equality.
Innovation, patents, science, technology and world-changing contributions.
Pioneers, champions, Negro Leagues, records, activism and excellence.
Meet the people whose lives, choices and achievements shaped the journey.
Black towns, communities, institutions and places where history happened.
Moments that changed communities, movements, institutions and the nation.
Wilmington, North Carolina once had a thriving Black middle class and an elected interracial government. In 1898 white supremacists used violence to overthrow that government, kill Black residents and drive many others from the city.
MORE →Reflects the personal views, recollections, and perspective of the author, Mike Davis.
This is a personal recollection on the Move fire on May 13, 1985

Randomization is the process of making something random. Randomization is not haphazard; instead, a random process is a sequence of random variables describing a process whose outcomes do not follow a deterministic pattern, but follow an evolution described by probability distributions. For example, a random sample of individuals from a population refers to a sample where every individual has a known probability of being sampled. This would be contrasted with nonprobability sampling where arbitrary individuals are selected.
In various contexts, randomization may involve:
Randomization is used in statistics and in gambling.
Randomization is a core principle in statistical theory, whose importance was emphasized by Charles S. Peirce in "Illustrations of the Logic of Science" (1877–1878) and "A Theory of Probable Inference" (1883). Randomization-based inference is especially important in experimental design and in survey sampling. The first use of "randomization" listed in the Oxford English Dictionary is its use by Ronald Fisher in 1926.[1][2]
In the statistical theory of design of experiments, randomization involves randomly allocating the experimental units across the treatment groups. For example, if an experiment compares a new drug against a standard drug, then the patients should be allocated to either the new drug or to the standard drug control using randomization. Randomization reduces confounding by equalising so-called factors ( independent variables) that have not been accounted for in the experimental design.
Survey sampling uses randomization, following the criticisms of previous "representative methods" by Jerzy Neyman in his 1922 report to the International Statistical Institute.
Some important methods of statistical inference use resampling from the observed data. Multiple alternative versions of the data-set that "might have been observed" are created by randomization of the original data-set, the only one observed. The variation of statistics calculated for these alternative data-sets is a guide to the uncertainty of statistics estimated from the original data.
Randomization is used extensively in the field of gambling. Because poor randomization may allow a skilled gambler to take advantage, much research has been devoted to effective randomization. A classic example of randomizing is shuffling playing cards.
Although historically "manual" randomization techniques (such as shuffling cards, drawing pieces of paper from a bag, spinning a roulette wheel) were common, nowadays automated techniques are mostly used. As both selecting random samples and random permutations can be reduced to simply selecting random numbers, random number generation methods are now most commonly used, both hardware random number generators and pseudo-random number generators.
Randomization is used in optimization to alleviate the computational burden associated to robust control techniques: a sample of values of the uncertainty parameters is randomly drawn and robustness is enforced for these values only. This approach has gained popularity by the introduction of rigorous theories that permit one to have control on the probabilistic level of robustness, see scenario optimization.
Non-algorithmic randomization methods include:
Source: Wikipedia. Article content is retrieved live through the MediaWiki API.
Randomization is the process of making something random. Randomization is not haphazard; instead, a random process is a sequence of random variables describing a process whose outcomes do not follow a deterministic pattern, but follow an evolution described by probability distributions. For example, a random sample of individuals from a population refers to a sample where every individual has a known probability of being sampled. This would be contrasted with nonprobability sampling where arbitrary individuals are selected. In various contexts, randomization may involve: generating a random permutation of a sequence (such as when shuffling cards); selecting a random sample of a population (important in statistical sampling); allocating experimental units via random assignment to a treatment or control condition; generating random numbers (random number generation); or transforming a data stream (such as when using a scrambler in telecommunications).
In epidemiology, Mendelian randomization (commonly abbreviated to MR) is a method using measured variation in genes to examine the causal effect of an exposure on an outcome. Under key assumptions (see below), the design reduces both reverse causation and confounding, which often substantially impede or mislead the interpretation of results from epidemiological studies. The study design was first proposed in 1986 and subsequently described by Gray and Wheatley as a method for obtaining unbiased estimates of the effects of an assumed causal variable without conducting a traditional randomized controlled trial (the standard in epidemiology for establishing causality). These authors also coined the term Mendelian randomization.
Degree Preserving Randomization is a technique used in Network Science that aims to assess whether or not variations observed in a given graph could simply be an artifact of the graph's inherent structural properties rather than properties unique to the nodes, in an observed network.
In statistics, stratified randomization is a method of sampling which first stratifies the whole study population into subgroups with same attributes or characteristics, known as strata, then followed by simple random sampling from the stratified groups, where each element within the same subgroup are selected unbiasedly during any stage of the sampling process, randomly and entirely by chance. Stratified randomization is considered a subdivision of stratified sampling, and should be adopted when shared attributes exist partially and vary widely between subgroups of the investigated population, so that they require special considerations or clear distinctions during sampling. This sampling method should be distinguished from cluster sampling, where a simple random sample of several entire clusters is selected to represent the whole population, or stratified systematic sampling, where a systematic sampling is carried out after the stratification process.
Before the 1921 destruction of Tulsa’s Greenwood District, Black residents had created a remarkable center of business and community life. The district included stores, professional offices, entertainment venues and homes owned by Black citizens. Understanding Greenwood means learning what was built—not only what was burned.
MORE →Madam C.J. Walker