Civil Rights
Movements, leaders, victories and the continuing fight for equality.
Explore the people, places, events, achievements, struggles and stories that shaped our journey.
Movements, leaders, victories and the continuing fight for equality.
Innovation, patents, science, technology and world-changing contributions.
Pioneers, champions, Negro Leagues, records, activism and excellence.
Meet the people whose lives, choices and achievements shaped the journey.
Black towns, communities, institutions and places where history happened.
Moments that changed communities, movements, institutions and the nation.
Wilmington, North Carolina once had a thriving Black middle class and an elected interracial government. In 1898 white supremacists used violence to overthrow that government, kill Black residents and drive many others from the city.
MORE →Reflects the personal views, recollections, and perspective of the author, Mike Davis.
This is a personal recollection on the Move fire on May 13, 1985
| Redshift | |
|---|---|
| Original authors |
|
| Developers | Maxon, Redshift Rendering Technologies Inc. |
| Release | 2014 |
| Stable release | 2026.4.0
/ March 17, 2026[1] |
| Operating system | Microsoft Windows, macOS, Linux |
| Type | 3D rendering |
| License | Proprietary |
| Website | maxon |
Redshift is a GPU-accelerated 3D rendering software developed by Redshift Rendering Technologies Inc., now a subsidiary of Maxon.
According to the developer's claim, Redshift is the first 3D renderer with full GPU acceleration on the market. It was initially released in 2014 by Redshift Rendering Technologies Inc.[2][3]
In 2017 Redshift experimented with a virtual reality input user interface, initially tailored for architects.[4]
In 2019 the Redshift Rendering Technologies Inc. was acquired along with all rights on its software product by the German 3D software company Maxon, the developer of Cinema 4D.[3]
On 13 April 2021 the software received its first version for macOS, natively supporting both Apple M1 GPU and AMD GPUs on Intel-based Macs.[5] To do so, the port utilises the Apple Metal API.[6]
Source: Wikipedia. Article content is retrieved live through the MediaWiki API.
Redshift is a GPU-accelerated 3D rendering software developed by Redshift Rendering Technologies Inc., now a subsidiary of Maxon.
Maxon ZBrush is a digital sculpting tool that combines 3D/2.5D modeling, texturing and painting. It uses a proprietary "pixol" technology which stores lighting, color, material, orientation and depth information for the points making up all objects on the screen. ZBrush shares some similarities with traditional sculpting. ZBrush is used for creating "high-resolution" models (ie. models that reach 40+ million polygons) for use in movies, games, and animations, by companies ranging from ILM and Wētā FX, to Epic Games and Electronic Arts. ZBrush uses dynamic levels of resolution to allow sculptors to make global or local changes to their models. ZBrush is most known for being able to sculpt medium- to high-frequency details that were traditionally painted in bump maps. The resulting mesh details can then be exported as normal maps to be used on a low poly version of that same model. They can also be exported as a displacement map, although, in that case, the lower poly version generally requires more resolution. Or, once completed, the 3D model can be projected onto the background, becoming a 2.5D image (upon which further effects can be applied). Work can then begin on another 3D model which can be used in the same scene. This feature lets users work within complicated scenes without a heavy processor overhead. ZBrush was developed by the company Pixologic Inc, founded by Ofer Alon (also known by the alias "Pixolator") and Jack Rimokh. The software was presented in 1999 at SIGGRAPH. The demo version, 1.55, was released in 2003, and version 3.1 was released in 2007. ZBrush 4 for Windows and Mac systems was announced on April 21, 2009 for an August release, but was later postponed. Version 3.5 was made available in September the same year, and includes some of the newer features initially intended for ZBrush 4. Through GoZ ("Go ZBrush"), available starting in Version 4, ZBrush offers integration with other 3D graphics programs such as Autodesk Maya, Autodesk 3ds Max, Cinema 4D, LightWave 3D, Poser Pro, Daz Studio, EIAS, Modo and Blender. ZBrush was purchased by the software company Maxon in January 2022. Since then, ZBrush has been added to the company's Maxon One subscription service. In addition, the Redshift renderer was integrated into ZBrush.
Maxon Computer GmbH is a German software company that produces software for content creators. The company’s product lines include the 3D software Cinema 4D, the Red Giant tools for editing, motion design and filmmaking, Redshift renderer and the digital sculpting and painting software ZBrush as well as the mobile sculpting app Forger. The company’s cross-platform benchmarking application Cinebench is used by developers, reviewers and users to evaluate hardware performance.
Open Shading Language (OSL) is a shading language developed by Sony Pictures Imageworks for use in its Arnold Renderer. It is also supported by Illumination Research's 3Delight renderer, Otoy's Octane Render, V-Ray 3, Redshift (from April 2021), and the Cycles render engine in Blender (starting with Blender 2.65). OSL's surface and volume shaders define how surfaces or volumes scatter light in a way that allows for importance sampling; thus, it is well suited for physically based renderers that support ray tracing and global illumination. RenderMan has limited OSL support that is used only for patterns; i.e. without any material closure (shading) functionality. It is modified there for better AVX2 and AVX-512 instruction set support with doubled performance. Release 1.12 supports C++14 as default, but also newer C++17 and C++20. OpenImageIO support will be dropped for 2.0 with support of 2.2. Minimum OpenEXR Version changes up to 2.3. SIMD Batch shader Mode and OptiX support are in development and experimental. CUDA 11 and OptiX 7.1 are here supported levels. 1.12.6 is supported in Blender 3.4. 1.12.6.2 is the first new release of the 1.12 series with a stable API. 1.12.13 is the current version.
Before the 1921 destruction of Tulsa’s Greenwood District, Black residents had created a remarkable center of business and community life. The district included stores, professional offices, entertainment venues and homes owned by Black citizens. Understanding Greenwood means learning what was built—not only what was burned.
MORE →The Greenwood District.