q2K BHP
Black History Portal
THE BHP WIRE —
HIDDEN TRUTHS
What's New!
THE JOURNEY THROUGH TIME

Explore Black History

Explore the people, places, events, achievements, struggles and stories that shaped our journey.

✊🏾

Civil Rights

Movements, leaders, victories and the continuing fight for equality.

⚙️

Black Inventors

Innovation, patents, science, technology and world-changing contributions.

🏆

Sports

Pioneers, champions, Negro Leagues, records, activism and excellence.

♟️

People

Meet the people whose lives, choices and achievements shaped the journey.

📍

Places

Black towns, communities, institutions and places where history happened.

📜

Events

Moments that changed communities, movements, institutions and the nation.

Enter a person, place, event, or topic.
MY'STORY

The MOVE Fire

This is a personal recollection on the Move fire on May 13, 1985 Philadelphia police fired thousands of rounds at the MOVE house, city officials approved dropping an explosive device on the roof, the resulting fire was allowed to burn, 11 people—including five children—died, and 61 homes were destroyed. Philadelphia City Council later called it a “brutal attack carried out by the City of Philadelphia on its own citizens” and acknowledged that no individual faced criminal consequences for the bombing. One timeline correction worth preserving for the BHP record: the major previous MOVE-police confrontation was August 8, 1978, about seven years before the bombing, not a year or two earlier. Officer James Ramp was killed, other police and firefighters were wounded, nine MOVE members were later convicted, and television cameras recorded police beating Delbert Africa during his arrest. The 1985 MOVE Commission later specifically criticized city planners for failing to adequately use lessons from that 1978 confrontation. And that actually strengthens the point you’re making: 1985 did not happen without precedent or institutional memory. There had already been a deadly confrontation with MOVE, years of conflict, negotiations and police involvement before Osage Avenue.

MORE →
BLACK FACTS
The Truths They Never Taught You...

Wilmington 1898 — An American Coup

Wilmington, North Carolina once had a thriving Black middle class and an elected interracial government. In 1898 white supremacists used violence to overthrow that government, kill Black residents and drive many others from the city.

MORE →
BHP gathered finds from its connected research sources. Showing the 4 strongest Black History matches.
← BACK TO RESULTS
Wikipedia

Research-based design

Visualisation of the phases in research-based design process[1]

The research-based design process is a research process proposed by Teemu Leinonen,[1][2] inspired by several design theories.[3][4][5] It is strongly oriented towards the building of prototypes and it emphasizes creative solutions, exploration of various ideas and design concepts, continuous testing and redesign of the design solutions.

The method is firmly influenced by the Scandinavian participatory design approach. Therefore, most of the activities take place in a close dialogue with the community that is expected to use the tools or services designed.

Phases

[edit]

The process can be divided into four major phases, although they all happen concurrently and side by side. At different times of the research, researchers are asked to put more effort into different phases. The continuous iteration, however, asks researchers to keep all the phases alive all the time: contextual inquiry, participatory design, product design, prototype as hypothesis.

Contextual inquiry

[edit]

Contextual inquiry refers to the exploration of the socio-cultural context of the design. The aim is to understand the environment, situation, and culture where the design takes place. The results of the contextual inquiry are better understanding of the context by recognizing in it possible challenges and design opportunities. In this phase, design researchers use rapid ethnographic methods, such as participatory observation, note-taking, sketching, informal conversations, and interviews. At the same time as the field work, the design researchers are doing a focused review of the literature, benchmarking existing solutions, and analyzing trends in the area in order to understand and recognise design challenges.

Participatory design

[edit]

Throughout the contextual inquiry design researchers start to develop some preliminary design ideas, which would be developed during the next stage—participatory design—in workshops with different stakeholders. The participatory design sessions tend to take place with small groups of 4 to 6 participants. A common practice is to present the results as scenarios made by the design researchers containing challenges and design opportunities. In the workshop, the participants are invited to come up with design solutions to the challenges and to bring to the discussion new challenges and solutions.

Since one of the main features of the research-based design is its participatory nature, the user's involvement is an integral part of the process. In this regard, participatory design workshops are organized during the different stages in order to validate initial ideas and discuss the prototypes at different stages of development.

Product design

[edit]

The results of the participatory design are analysed in a design studio by the design researchers who use the materials from the contextual inquiry and participatory design sessions to redefine the design problems and redesign the prototypes. By keeping a distance from the stakeholders, in the product design phase the design researchers will get a chance to analyse the results of the participatory design, categorize them, use specific design language related to implementation of the prototypes, and finally make design decisions.

Prototype as hypothesis

[edit]

Ultimately, the prototypes are developed to be functional on a level that they can be tested with real people in their everyday situations. The prototypes are still considered to be a hypothesis, prototypes as hypothesis, because they are expected to be part of the solutions for the challenges defined and redefined during the research. It remains to the stakeholders to decide whether they support the assertions made by the design researchers. Therefore the first prototypes brought to the use of the real people can be considered to be also minimum viable products.

Research-based design is not to be confused with design-based research or educational design research.[6][7][8][1][9][10] In research-based design, which builds on art and design tradition, the focus is on the artifacts, the end-results of the design. The way the artifacts are, the affordances and features they have or do not have, form an important part of the research argumentation. As such, research-based design as a methodological approach includes research, design, and design interventions that are all intertwined.

References

[edit]
  1. ^ a b c Leinonen, T., Toikkanen, T. & Silfvast, K. (2008). Software as Hypothesis: Research-Based Design Methodology. In the Proceedings of Participatory Design Conference 2008. Presented at the Participatory Design Conference, PDC 2008, Indiana University, Bloomington, IN, USA: ACM.
  2. ^ Leinonen, Teemu (2010). Designing Learning Tools. Methodological Insights. Aalto University. ISBN 978-952-60-0032-9.
  3. ^ Ehn, P. & Kyng, M. (1987). "The Collective Resource Approach to Systems Design". In G. Bjerknes, P. Ehn & M. Kyng (Eds.), Computers and Democracy: A Scandinavian Challenge (pp. 17–57).Avebury.
  4. ^ Schön, D.A. (1987). Educating the Reflective Practitioner. Toward a New Design for Teaching and Learning in the Professions. San Francisco: Jossey-Bass Publishers.
  5. ^ Nelson, H. & Stolterman, E. (2003). The Design Way: Intentional Change in an Unpredictable World: Foundations and Fundamentals of Design Competence. New Jersey: Educational Technology Publications
  6. ^ Barab, S.A. & Squire, K. (2004). Design-Based Research: Putting a Stake in the Ground. Journal of the Learning Sciences, 13(1), 1-14.
  7. ^ The Design-Based Research Collective. (2003). Design-based research: An emerging paradigm for educational inquiry. Educational Researcher, 5-8.
  8. ^ Fallman, D. (2007). Why Research-Oriented Design Isn’t Design-Oriented Research: On the Tensions Between Design and Research in an Implicit Design Discipline. Knowledge, Technology & Policy, 20(3), 193-200.
  9. ^ "Conducting Educational Design Research". Routledge & CRC Press. Retrieved 2023-03-16.
  10. ^ McKenney, Susan; Reeves, Thomas C. (2014), "Educational Design Research", in Spector, J. Michael; Merrill, M. David; Elen, Jan; Bishop, M. J. (eds.), Handbook of Research on Educational Communications and Technology, New York, NY: Springer, pp. 131–140, doi:10.1007/978-1-4614-3185-5_11, ISBN 978-1-4614-3185-5, S2CID 260548322, retrieved 2023-03-16

Source: Wikipedia. Article content is retrieved live through the MediaWiki API.

Wikipedia

Research-based design

The research-based design process is a research process proposed by Teemu Leinonen, inspired by several design theories. It is strongly oriented towards the building of prototypes and it emphasizes creative solutions, exploration of various ideas and design concepts, continuous testing and redesign of the design solutions. The method is firmly influenced by the Scandinavian participatory design approach. Therefore, most of the activities take place in a close dialogue with the community that is expected to use the tools or services designed.

MORE →
No preview image
Wikipedia

Design-based research

Design-based research (DBR) is a type of research methodology used by researchers in the learning sciences, which is a sub-field of education. The basic process of DBR involves developing solutions (called "interventions") to problems. Then, the interventions are put to use to test how well they work. The iterations may then be adapted and re-tested to gather more data. The purpose of this approach is to generate new theories and frameworks for conceptualizing learning, instruction, design processes, and educational reform. Data analysis often takes the form of iterative comparisons.

MORE →
No preview image
Wikipedia

Design research

Design research was originally constituted as primarily concerned with ways of supporting and improving the process of design, developing from work in design methods. The concept has been expanded to include research embedded within the process of design and research-based design practice, research into the cognitive and communal processes of designing, and extending into wider aspects of socio-political, ethical and environmental contexts of design. It retains a sense of generality, recognising design as a creative act common to many fields, and aimed at understanding design processes and practices quite broadly.

MORE →
No preview image
Wikipedia

Evidence-based design

Evidence-based design (EBD) is the process of constructing a building or physical environment based on scientific research to achieve the best possible outcomes. Evidence-based design is especially important in evidence-based medicine, where research has shown that environment design can affect patient outcomes. It is also used in architecture, interior design, landscape architecture, facilities management, education, and urban planning. Evidence-based design is part of the larger movement towards evidence-based practices.

MORE →
TOPIC OF THE DAY

Greenwood / Black Wall Street

Before the 1921 destruction of Tulsa’s Greenwood District, Black residents had created a remarkable center of business and community life. The district included stores, professional offices, entertainment venues and homes owned by Black citizens. Understanding Greenwood means learning what was built—not only what was burned.

MORE →
TRIVIA QUESTION OF THE DAY

Who was the first African-American woman millionaire in the United States?

Madam C.J. Walker