Civil Rights
Movements, leaders, victories and the continuing fight for equality.
Explore the people, places, events, achievements, struggles and stories that shaped our journey.
Movements, leaders, victories and the continuing fight for equality.
Innovation, patents, science, technology and world-changing contributions.
Pioneers, champions, Negro Leagues, records, activism and excellence.
Meet the people whose lives, choices and achievements shaped the journey.
Black towns, communities, institutions and places where history happened.
Moments that changed communities, movements, institutions and the nation.
In August 1908, a white mob attacked Springfield, Illinois’s Black community, destroying homes and businesses and lynching two Black men. National outrage over the violence helped spur the movement that created the NAACP the following year.
MORE →Reflects the personal views, recollections, and perspective of the author, Mike Davis.
This is a personal recollection on the Move fire on May 13, 1985
| MicroProse Alameda | |
|---|---|
| Formerly | Spectrum HoloByte, Inc. (1983-1996) |
| Type | Public |
| Nasdaq: SYBT[1] | |
| Industry | Video games |
| Founded | 1983 |
| Founders | Jeff Sauter, Phil Adam and Mike Franklin |
| Defunct | 1999 |
| Fate | Absorbed into Hasbro Interactive |
| Successor | Hasbro Interactive |
| Headquarters | , US |
| Key people | Gilman Louie Phil Adam |
| Parent |
|
Spectrum HoloByte, Inc. (later known as MicroProse Alameda) was an American video game developer and publisher. The company, founded in 1983, was known for its simulation games, notably the Falcon series of combat flight simulators, and for publishing the first version of Tetris outside the Soviet Union (in 1988 for MS-DOS). Spectrum HoloByte published games for various home computers and video game consoles.
Spectrum HoloByte was founded in 1983 in Boulder, Colorado, by Jeff Sauter, Phil Adam and Mike Franklin. The name came from terms, spectrum was coming from the color, holo was meant to be 3D or holography and byte meaning computer.[2]
The company's first hit was a game called GATO, which was a hit for learners.[3] The company made another hit with the game without copy protection, Orbiter, which was another breakout.[4]
In 1987 Spectrum HoloByte merged with another game developer, Nexa Corporation, forming a common holding company, Sphere, Inc., which was owned by Pergamon Press, who had a 89% share in the company,[5] and prompting the company's move from Colorado to California, with Nexa and Spectrum HoloByte as brands.[6] Nexa founder Gilman Louie served as chairman of the combined company.[7]
The company then signed a distribution deal with distributor Mirrorsoft to become the company's European distributor, while the company begin distributing Mirrorsoft's titles for North America.[8][5] The company made its biggest move and breakout success when its title Tetris become the company's best-selling title for home computers.[9][5] The success led to a sequel to Tetris for home computers, called Welltris.[10]
In 1989, the company was awarded a third-party license for the Sega Genesis, and its first title was intended to be Falcon, but scrapped at the last minute.[11] In 1990, the company made its move when the company licensed Vette to Sega of America for the Sega Genesis, but never came to fruition.[12]
In April 1991, the company, via Sphere, Inc. launched a joint venture with Mirrorsoft, Arena Entertainment to release games for platforms like Amiga and Sega Genesis, before Mirrorsoft was sold to Acclaim in 1992, allowing Acclaim to purchase Arena Entertainment from Mirrorsoft and Spectrum HoloByte.[13][14][15][16][17][18][19] Only three games were released under the venture, including Back to the Future Part III, Battlemaster, and Speedball 2: Brutal Deluxe, all for the Genesis, before Arena was sold to Acclaim.[20][21]
In 1992, Spectrum HoloByte received an investment from Kleiner Perkins, which let the company repurchase shares formerly owned by Robert Maxwell's companies, after the death of Robert Maxwell, ending its ties to their bankruptcies.[22] In early 1992, the company entered into an agreement with Horizon Entertainment and W Industries to create a new firm Cyberstudio, designed to create firms for the Virtuality Entertainment System.[23]
Also in 1992, the company signed a deal with MicroProse where it became its new European distributor after Mirrorsoft was sold to Acclaim, signed a licensing deal with Paramount Pictures to make video games based on Star Trek: The Next Generation, and then the company then made their first true home console game in 1992, Wordtris, for the SNES and Game Boy, a port of the home computer game.[24]
In late 1992, the parent company was reincorporated from Sphere, Inc. to Spectrum HoloByte, Inc. to reflect the business.[25] In 1993, the company acquired the North American business of video game publisher Bullet-Proof Software.[26][27] In December 1993, Spectrum HoloByte, Inc. merged with MicroProse, who was distributing Spectrum HoloByte's games in Europe, to form MicroProse Inc.[28]
For the following years, games from both companies were published under their respective brands, but in 1996 all titles were consolidated under the MicroProse brand, with the Alameda headquarters continued to be used on its titles developed at the former Spectrum HoloByte sttaff.[29] In 1995, the company had bought out Simtex.[30] The company was an early adapter of Nintendo 64, as no titles came out under the label.[31]
Hasbro Interactive acquired the merged company in 1998, and what had been Spectrum HoloByte ceased to exist when the development studio in Alameda, California, was closed in 1999.[32]
| Title | Year and platform | Developer | Publisher |
|---|---|---|---|
| GATO | 1984 (MS-DOS, Mac) 1985 (Apple II, C64) 1986 (Atari ST) 1987 (Atari 8-bit) |
Spectrum HoloByte | Spectrum HoloByte Atari Corporation (Atari 8-bit) |
| Orbiter | 1986 (MS-DOS, MacOS) 1988 (Atari ST) |
Spectrum HoloByte Sphere, Inc. (Atari ST) |
Spectrum HoloByte |
| Intrigue! | 1986 (Apple II, C64) | Kinemation | Spectrum HoloByte |
| Lunar Explorer: A Space Flight Simulator | 1986 (Apple II, DOS) | Spectrum HoloByte | Electric Transit |
| Solitaire Royale | 1987 (MS-DOS, Mac) 1988 (Amiga) 1989 (Apple IIGS), MS-DOS, Mac, MSX, PC-88, PC-98, Sharp X1 |
Software Resources International | Spectrum HoloByte |
| Falcon | 1987 (MS-DOS, Mac) 1988 (Atari ST) 1989 (Amiga) 1991 (CDTV) |
Sphere, Inc. | Spectrum HoloByte |
| Dondra: A New Beginning | 1987 (Apple II) 1988 (Apple IIGS) 1989 (MS-DOS) |
Spectrum HoloByte | Spectrum HoloByte Electronic Arts (MS-DOS) |
| PT-109 | 1987 (MS-DOS, Mac) | Digital Illusions | Spectrum HoloByte |
| Zig Zag | 1987 (C64) | Zig Zag Software | Spectrum HoloByte |
| Tetris | 1988 (Amiga, Apple II, Apple IIGS, MS-DOS, Mac) 1989 (Atari ST) |
Spectrum HoloByte | Spectrum HoloByte |
| Soko-Ban | 1988 (MS-DOS) 1988 (Apple II, C64) |
ASCII, Thinking Rabbit | Spectrum HoloByte |
| Falcon A.T. | 1988 (MS-DOS) | Sphere, Inc. | Spectrum HoloByte |
| Vette! | 1989 (MS-DOS) 1991 (MacOS) |
Sphere, Inc. | Spectrum HoloByte |
| Falcon Operation: Counterstrike | 1989 (Amiga, Atari ST) | Rowan Software | Spectrum HoloByte |
| Tank: The M1A1 Abrams Battle Tank Simulation | 1989 (MS-DOS) | Sphere, Inc. | Spectrum HoloByte |
| Welltris | 1989 (MS-DOS) 1990 (Mac, Amiga, Atari ST) |
Doka, Sphere, Inc. | Spectrum HoloByte Infogrames (Amiga, Atari ST) |
| Faces...tris III | 1990 (MS-DOS, Mac) 1991 (Amiga) |
Sphere, Inc. | Spectrum HoloByte |
| Stunt Driver | 1990 (MS-DOS) | Sphere, Inc. | Spectrum HoloByte |
| Flight of the Intruder | 1990 (MS-DOS) 1991 (Amiga, Atari ST) |
Rowan Software Spectrum Holobyte (Amiga, Atari ST) |
Spectrum Holobyte Mirrorsoft (Amiga, Atari ST) |
| Falcon Operation: Firefight | 1990 (Amiga, Atari ST) | Rowan Software Sphere, Inc. |
Spectrum HoloByte |
| Super Tetris | 1991 (MS-DOS, Windows 3.x) 1992 (Amiga, Mac) |
Sphere, Inc. | Spectrum HoloByte |
| Falcon 3.0 | 1991 (MS-DOS) 1992 (TG-16) |
Sphere, Inc. Spectrum HoloByte (TG-16) |
Spectrum HoloByte Turbo Technologies (TG-16) |
| Falcon MC (Macintosh Color) | 1992 (Mac) | Spectrum HoloByte | Spectrum HoloByte |
| Crisis in the Kremlin | 1992 (MS-DOS) | Barbu Corporation, Spectrum HoloByte | Spectrum HoloByte |
| Wordtris | 1991 (MS-DOS) 1992 (Game Boy, SNES) 1993 (Mac) |
Spectrum HoloByte Armenica (MS-DOS) |
Spectrum HoloByte Sphere, Inc. (Game Boy) Nintendo (SNES) |
| Falcon 3.0: Operation: Fighting Tiger | 1992 (MS-DOS) | Sphere, Inc. | Spectrum HoloByte |
| Tetris Classic | 1992 (MS-DOS, Windows 3.x) | Spectrum HoloByte | Spectrum HoloByte |
| Iron Helix | 1993 (Mac, Windows 3.x) 1994 (Sega CD) |
Drew Pictures | Spectrum HoloByte |
| Tetris Gold | 1993 (MS-DOS, Mac, Windows 3.x) | Sphere, Inc. | Spectrum HoloByte |
| Hornet: Naval Strike Fighter | 1993 (MS-DOS) | Spectrum HoloByte | Spectrum HoloByte |
| National Lampoon's Chess Maniac 5 Billion and 1 | 1993 (MS-DOS) | Spectrum HoloByte | Spectrum HoloByte |
| TinHead | 1993 (Genesis) | MicroProse | Ballistic |
| Soldiers of Fortune | 1993 (Genesis, SNES) | The Bitmap Brothers | Spectrum HoloByte |
| MiG-29: Deadly Adversary of Falcon 3.0 | 1993 (MS-DOS) | Spectrum HoloByte | Spectrum HoloByte |
| Tornado | 1993 (MS-DOS) | Digital Integration | Spectrum HoloByte |
| Gazillionaire | 1994 (Windows 3.x) | LavaMind | Spectrum HoloByte |
| Out of the Sun | 1994 (MaS) | Domark | Eidos Interactive |
| Formula One | 1994 (MS-DOS) | Lankhor | Domark |
| Star Trek: The Next Generation - Futures Past | 1994 (Genesis, SNES) | Spectrum HoloByte | Spectrum HoloByte Sega (Genesis) |
| BreakThru! | 1994 (SNES, Windows 3.x, MS-DOS) 1995 (GB) |
Zoo Corporation (Windows, MS-DOS) Artech Digital Entertainment (SNES) Realtime Associates Seattle Division (GB) |
Spectrum HoloByte |
| Falcon Gold | 1994 (MS-DOS) | Spectrum HoloByte | Spectrum HoloByte |
| Fields of Glory | 1994 (MS-DOS) | MicroProse | Spectrum HoloByte |
| WildSnake | 1994 (Game Boy, SNES) | Bullet-Proof Software (GB) Manley & Associates (SNES) |
Spectrum HoloByte |
| Lords of Midnight | 1995 (MS-DOS) | Maelstrom Games | Domark |
| ClockWerx | 1995 (Mac, Windows) | Callisto Corporation | Spectrum HoloByte |
| Reflux: Issue.01 - "The Becoming" | 1995 (Mac, Windows 3.x) | Inverse Ink | Inverse Ink |
| Reflux: Issue.02 - "The Threshold" | 1995 (Windows 3.x) | Inverse Ink | Inverse Ink |
| Star Trek: The Next Generation – A Final Unity | 1995 (MS-DOS, Mac) | Spectrum HoloByte | Spectrum HoloByte |
| Qwirks | 1995 (Mac, Windows, Windows 3.x) | Big Bang Software | Spectrum HoloByte |
| Perfect Partner Bridge | 1995 (Mac, Windows 3.x) | Positronic Software | Spectrum HoloByte |
| Absolute Zero | 1995 (MS-DOS, Mac) | Domark | Domark |
| Knight Moves | 1995 (Windows) | Kinesoft | Spectrum HoloByte |
| Curse of Dragor | 1995 (Mac) | Banshee Software | Domark |
| Top Gun: Fire at Will! | 1996 (MS-DOS, Mac, PlayStation, Windows) | Spectrum HoloByte | Spectrum HoloByte MacSoft (Mac) |
| Star Trek: Generations | 1997 (Windows) | MicroProse Alameda | MicroProse |
| Falcon 4.0 | 1998 (Mac, Windows) | MicroProse Alameda | Hasbro Interactive |
| Star Trek: Birth of the Federation | 1999 (Windows) | MicroProse Alameda | Hasbro Interactive |
Source: Wikipedia. Article content is retrieved live through the MediaWiki API.
Spectrum HoloByte, Inc. (later known as MicroProse Alameda) was an American video game developer and publisher. The company, founded in 1983, was known for its simulation games, notably the Falcon series of combat flight simulators, and for publishing the first version of Tetris outside the Soviet Union (in 1988 for MS-DOS). Spectrum HoloByte published games for various home computers and video game consoles.
Tetris is a 1988 video game published by Spectrum HoloByte in the United States and Mirrorsoft in the United Kingdom. It was the first commercial release of Tetris, a puzzle game developed in the Soviet Union in the mid-1980s, and was released on multiple home personal computer systems. Tetris received positive reviews overall, winning multiple Excellence in Software Awards, and would eventually sell over one million copies.
Vette! is a racing video game published by Spectrum Holobyte for MS-DOS compatible operating systems in 1989, followed by Macintosh and NEC PC-9801 ports. The objective is to race a Chevrolet C4 Corvette through the streets of San Francisco. The game uses a 3D, flat-shaded polygon rendering of the city, including landmarks such as the Golden Gate Bridge, the San Francisco Bay Bridge, and Lombard Street. It was released on three floppy disks in both a black and white and color version. A Sega Genesis version was planned, but never released.
Tetris (Russian: Тетрис) is a puzzle video game created by Alexey Pajitnov, a Soviet software engineer, in the mid-1980s. In Tetris, falling pieces consisting of four connected blocks, known as tetrominoes, must be sorted into a pile. Once a horizontal line of the playfield is filled with blocks, the line disappears, granting points and preventing the pile from reaching the top. The objective is to score as much points as possible before the game ends when the blocks do reach the top. This gameplay has been used in approximately 220 versions across at least 70 platforms. Newer versions frequently add game mechanics, some of which have become standard over time, such as the mechanic of "holding" a tetromino for later use. In the mid-1980s, Pajitnov created Tetris in his spare time while working at the Dorodnitsyn Computing Center of the Academy of Sciences. He initially programmed it in Pascal for the Elektronika 60 in about three weeks, then spent over two months porting it to the IBM PC using Turbo Pascal with help from Dmitry Pavlovsky and Vadim Gerasimov. Floppy disk copies were distributed freely throughout Moscow before spreading to Eastern Europe. Robert Stein of Andromeda Software saw Tetris in Hungary and contacted the Dorodnitsyn Computing Center to secure a license to release it commercially. Stein sublicensed it to Mirrorsoft in the UK and Spectrum HoloByte in the US. Both companies released Tetris in 1988 to commercial success and sublicensed to additional companies, including Henk Rogers' Bullet-Proof Software. Rogers negotiated with Elektronorgtechnica, the state-owned organization in charge of licensing Soviet software, to license Tetris to Nintendo for the Game Boy and Nintendo Entertainment System (NES); both versions were released in 1989. The Game Boy release contributed to its console's success and popularized Tetris. To date, it is the best-selling version of Tetris, with over 35 million sales. At the end of 1995, Dorodnitsyn Computing Center's rights to Tetris, arranged ten years prior, reverted to Pajitnov. The Tetris Company was established to manage rights and licensing. It created guidelines and a minimum specification for licensed Tetris games. Versions of Tetris were released on mobile devices starting in the 2000s, with Electronic Arts holding a license on such ports from 2006 to 2020, to commercial success. The popularity of Tetris was renewed with the critically successful Tetris Effect (2018) and Tetris 99 (2019). Tetris is the best-selling video game of all time, having sold 520 million copies as of 2022. It is frequently cited as one of the greatest and most influential games, and was among the inaugural class inducted into the World Video Game Hall of Fame in 2015. Its gameplay has been influential in the genre of puzzle video games, being cited as an early example of casual gaming. Furthermore, Tetris has been represented in a vast array of media, such as architecture and art, and been the subject of academic research, including studies of its potential for psychological intervention. A competitive culture has formed around Tetris, particularly the NES version, with players – typically adolescents – competing at the annual Classic Tetris World Championship. A film dramatization of its development was released in 2023.
Before the 1921 destruction of Tulsa’s Greenwood District, Black residents had created a remarkable center of business and community life. The district included stores, professional offices, entertainment venues and homes owned by Black citizens. Understanding Greenwood means learning what was built—not only what was burned.
MORE →The Greenwood District.