Civil Rights
Movements, leaders, victories and the continuing fight for equality.
Explore the people, places, events, achievements, struggles and stories that shaped our journey.
Movements, leaders, victories and the continuing fight for equality.
Innovation, patents, science, technology and world-changing contributions.
Pioneers, champions, Negro Leagues, records, activism and excellence.
Meet the people whose lives, choices and achievements shaped the journey.
Black towns, communities, institutions and places where history happened.
Moments that changed communities, movements, institutions and the nation.
In 1968 Shirley Chisholm became the first Black woman elected to the United States Congress. In 1972 she launched a campaign for the Democratic presidential nomination, breaking another political barrier.
MORE →Reflects the personal views, recollections, and perspective of the author, Mike Davis.
This is a personal recollection on the Move fire on May 13, 1985
The Interactive Vision and controller | |
| Manufacturer | View-Master Ideal Group, Inc. ACTV, Inc. (original concepts) |
|---|---|
| Released | 1989 |
Introductory price | $120[1] |
| Storage | VHS and digital |
View-Master Interactive Vision is an interactive movie VHS console game system,[2] introduced in 1988 and released in the USA in 1989 by View-Master Ideal Group, Inc.[3] The tagline is "the Two-Way Television System that makes you a part of the show!" The titles include four Sesame Street games, two games featuring The Muppet Show characters, and a Disney game, Disney's Cartoon Arcade.
The system was packaged with a simple controller which includes a joystick and five colorful buttons. It also requires a VCR and videotapes that the system will add graphics to. As the video plays, the characters address the player directly, and ask the player to make a choice by pressing one of the buttons. Simple videogames with graphics similar to the ColecoVision game system are played during the course of the videotape. The Disney game is built around the "arcade-style" gameplay, including fighting ghosts and shoveling coal into a fireplace.[1]
The video has two different soundtracks recorded, and graphic overlays that are superimposed over the video. As the game is played different audio and graphics appear in response to the player's decisions. For example, at the end of the game Muppet Madness, Kermit the Frog and Gonzo ask the player to choose to hear the closing song from their point of view. In Kermit's version, the Muppets sing a closing number called "Everything Was Wonderful!" In Gonzo's version, the closing number is "Everything Was Terrible!" Similarly, a Muppets TV show within the program is either a science fiction series or a soap opera, depending on the soundtrack, and Fozzie Bear's comedy act is successful or unsuccessful.[4]

Although there is only one video track, the optional parts of the soundtrack are designed to fit the movement of the Muppets' mouths, to create the illusion that the video was recorded with only one soundtrack and the digitally generated graphics then further enhance the games video interactivity.
In the game Muppets Studios Presents: You're the Director, Kermit the Frog leads the player through the process of making a Muppet movie. The player can choose to either be the "good" director or the "bad" director. During the game, the player is asked to collect money bags as they show up onscreen. If the player hasn't collected enough, the closing song's lyrics say "We've just made some movies; we're gonna go broke!"
Unlike other games, Disney's Cartoon Arcade contains a collection of arcade-like mini games, including a Frogger inspired game where Mickey Mouse must cross a busy highway in order to get to Minnie Mouse. The mini-games display 8-bit computer graphics similar to ColecoVision capabilities.
Source: Wikipedia. Article content is retrieved live through the MediaWiki API.
View-Master Interactive Vision is an interactive movie VHS console game system, introduced in 1988 and released in the USA in 1989 by View-Master Ideal Group, Inc. The tagline is "the Two-Way Television System that makes you a part of the show!" The titles include four Sesame Street games, two games featuring The Muppet Show characters, and a Disney game, Disney's Cartoon Arcade.
Google Street View is a technology featured in Google Maps and Google Earth that provides interactive panoramas from positions along many streets in the world. Google Street View displays street-level imagery of stitched VR photographs. Most photography is captured by specially equipped cars, but other means have been used, including over- and underwater vehicles, as well as on foot. First launched in 2007 in several cities in the United States, Street View has since expanded to include all of the country's major and minor cities, as well as the cities and rural areas of many other countries worldwide. As of 2017, Street View had coverage in 83 countries. Street View has been used for research in fields like urban analytics and geographic information science, as well as in artistic work.
Nvidia 3D Vision (previously GeForce 3D Vision) is a discontinued stereoscopic gaming kit from Nvidia which consists of LC shutter glasses and driver software which enables stereoscopic vision for any Direct3D game, with various degrees of compatibility. There have been many examples of shutter glasses. Electrically controlled mechanical shutter glasses date back to the middle of the 20th century. LCD shutter glasses appeared in the 1980s, one example of which is Sega's SegaScope. This was available for Sega's game console, the Master System. The NVIDIA 3D Vision gaming kit introduced in 2008 made this technology available for mainstream consumers and PC gamers. The kit is specially designed for 120 Hz LCD monitors, but is also compatible with CRT monitors (some of which may work at 1024×768×120 Hz and even higher refresh rates), DLP-projectors, 3LCD projectors and others. It requires a compatible graphics card from Nvidia (GeForce 200 series or later).
The Apple Vision Pro is a head-worn computer developed by Apple. It was announced on June 5, 2023, at Apple's Worldwide Developers Conference (WWDC) and was released first in the US, then in global territories throughout 2024. Apple Vision Pro uses 3D tracking and camera passthrough to give an augmented reality (also known as mixed reality) experience of the user's environment. Apple Vision Pro is Apple's first new major product category since the release of the Apple Watch in 2015. Apple markets Apple Vision Pro as a spatial computer where digital media is integrated with the real world. Physical inputs—such as motion gestures, eye tracking, and speech recognition—can be used to interact with the system. Apple has avoided marketing the device as a virtual reality headset when discussing the product in presentations and marketing. The device runs visionOS, a mixed-reality operating system derived from iPadOS frameworks using a 3D user interface; it supports multitasking via windows that appear to float within the user's surroundings, as seen by cameras built into the headset. A dial on the top of the headset can be used to mask the camera feed with a virtual environment to increase immersion. The OS supports avatars (officially called "Personas"), which are generated by scanning the user's face; a screen on the front of the headset displays a rendering of the avatar's eyes ("EyeSight"), which are used to indicate the user's level of immersion to bystanders, and assist in communication. On October 15, 2025, Apple announced an updated Apple Vision Pro featuring the M5 chip, which delivers improved performance, enhanced display rendering, extended battery life, and support for up to 120 Hz refresh rates. The updated model also introduced the Dual Knit Band, a redesigned headband option designed for improved comfort and fit.
Before the 1921 destruction of Tulsa’s Greenwood District, Black residents had created a remarkable center of business and community life. The district included stores, professional offices, entertainment venues and homes owned by Black citizens. Understanding Greenwood means learning what was built—not only what was burned.
MORE →Shirley Chisholm, elected in 1968.